Difference between revisions of "Glass"

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{{infobox block/Glass}}
 
{{infobox block/Glass}}
'''Glass''' are lightly armored transparent blocks similar to star ship hull plating. They act as the first tier in armored defense and sacrifice defense for maneuverability. While low on survivability a layer of basic hull is much better then exposing vital system blocks to enemy fire. This block is the basis for its armor line. Additional shapes are made from this one block.
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'''Glass''' are lightly armored transparent blocks similar to star ship hull plating. They act as the first tier in armored defense and sacrifice defense for maneuverability. While low on survivability a layer of basic hull is much better then exposing vital system blocks to enemy fire. This block is the basis for its armor line. Additional shapes as well as [[:Category:Light|light sources]] are made from this one block.
  
 
Through the use of [[Advanced Build Mode]] it is possible to compress this block into [[Slab]] variations of itself. Slabs maintain the exact same stats as the original block but are smaller in size.   
 
Through the use of [[Advanced Build Mode]] it is possible to compress this block into [[Slab]] variations of itself. Slabs maintain the exact same stats as the original block but are smaller in size.   

Revision as of 02:07, 12 October 2016

Glass
Glass.png
Hit Points200
Reactor Hit Points0
Mass0.05
Luminositynone
Data Value (ID)63

Glass are lightly armored transparent blocks similar to star ship hull plating. They act as the first tier in armored defense and sacrifice defense for maneuverability. While low on survivability a layer of basic hull is much better then exposing vital system blocks to enemy fire. This block is the basis for its armor line. Additional shapes as well as light sources are made from this one block.

Through the use of Advanced Build Mode it is possible to compress this block into Slab variations of itself. Slabs maintain the exact same stats as the original block but are smaller in size.

Item Description

"Although unarmored and with average health, factories can quickly and easily create Hull by processing a small amount of basic materials."

Production

Production Info
Produced in a Basic Factory Basic Factory.png
RequiresTo create
Crystal Composite
x2
Crystal Composite.png Glass
x1
Glass.png


Resource

This element is used in the production of:

Factory Creates Amount used
Standard Factory
Purple Light
Purple Light
x1
Pink Light
Pink Light
x1
Beacon
Beacon
x1
Black Light
Black Light
x1
Teal Light
Teal Light
x1
White Light
White Light
x1
Orange Light
Orange Light
x1
Yellow Light
Yellow Light
x1
Red light
Red light
x1
Green Light
Green Light
x1
Blue Light
Blue Light
x1