Difference between revisions of "Template:K"

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m (adding bindings to use for Display Module copy/paste notes.)
m
 
Line 11: Line 11:
  
 
<!-- General Controls -->
 
<!-- General Controls -->
| radial menu = Tab
+
|RADIAL_MENU| radial menu = Tab
| player list = F1
+
|PLAYER_LIST| player list = F1
| drop item = Backspace
+
|DROP_ITEM| drop item = Backspace
| record gif = Pause
+
|RECORD_GIF| record gif = Pause
| network statistics = F12
+
|NETWORK_STATS_PANEL| network statistics = F12
| lag statistics = F7
+
|LAG_STATS_PANEL| lag statistics = F7
| auto-rotation camera = Backslash
+
|OBJECT_VIEW_CAM| auto-rotation camera = Backslash
| scroll zoom = Left Shift + Mouse Wheel
+
|SCROLL_MOUSE_ZOOM| scroll zoom = Left Shift + Mouse Wheel
 
| free camera = Right Shift
 
| free camera = Right Shift
 
| tutorial screen = F8
 
| tutorial screen = F8
| help screen = Forward Slash
+
|HELP_SCREEN| help screen = Forward Slash
| chat = Enter/Return
+
|CHAT| chat = Enter/Return
| shop menu = B
+
|SHOP_PANEL| shop menu = B
| fast switch inventory = Left Shift
+
|INVENTORY_SWITCH_ITEM| fast switch inventory = Left Shift
| inventory menu = I
+
|INVENTORY_PANEL| inventory menu = I
| weapon menu = G
+
|WEAPON_PANEL| weapon menu = G
| navigation menu = N
+
|NAVIGATION_PANEL| navigation menu = N
| ai menu = Semicolon
+
|AI_CONFIG_PANEL| ai menu = Semicolon
| catalog menu = U
+
|CATALOG_PANEL| catalog menu = U
| select next entity = ] <!-- It's hard to tell which is which, for these two -->
+
|REACTOR_KEY|reactor menu = Insert
| select previous entity = [ <!-- It's hard to tell which is which, for these two -->
+
|SELECT_ENTITY_NEXT| select next entity = ] <!-- It's hard to tell which is which, for these two -->
| select nearest entity = Apostrophe
+
|SELECT_ENTITY_PREV| select previous entity = [ <!-- It's hard to tell which is which, for these two -->
| select targeted entity = F
+
|SELECT_NEAREST_ENTITY| select nearest entity = Apostrophe
| zoom minimap = =
+
|SELECT_LOOK_ENTITY| select targeted entity = F
| release mouse = F2
+
|ZOOM_MINIMAP| zoom minimap = =
| screenshot with gui = F5
+
|RELEASE_MOUSE| release mouse = F2
| screenshot without gui = F6
+
|SCREENSHOT_WITH_GUI| screenshot with gui = F5
| faction menu = H
+
|SCREENSHOT_WITHOUT_GUI| screenshot without gui = F6
| map = M
+
|FACTION_MENU| faction menu = H
| structure menu = Delete
+
|MAP_PANEL| map = M
| show leaderboard = Period
+
|STRUCTURE_PANEL| structure menu = Delete
| fleet menu = K
+
|LEADERBOARD_PANEL| show leaderboard = Period
| accept trade request = J
+
|FLEET_PANEL| fleet menu = K
| decline trade request = L
+
|PLAYER_TRADE_ACCEPT| accept trade request = J
 +
|PLAYER_TRADE_CANCEL| decline trade request = L
 +
|CREATIVE_MODE|creative mode = F3
 
<!-- General Controls -->
 
<!-- General Controls -->
  
 
<!-- Controls of Character in Gravity -->
 
<!-- Controls of Character in Gravity -->
| jump = Space
+
|JUMP| jump = Space
  
 
<!-- Controls of Character in Space -->
 
<!-- Controls of Character in Space -->
| strafe left = A
+
|STRAFE_LEFT|STRAFE_LEFT_SHIP| strafe left = A
| strafe right = D
+
|STRAFE_RIGHT|STRAFE_RIGHT_SHIP| strafe right = D
| forwards = W
+
|FORWARD|FORWARD_SHIP| forwards = W
| backwards = S
+
|BACKWARDS|BACKWARDS_SHIP| backwards = S
| strafe up = E
+
|UP_SHIP|UP| strafe up = E
| strafe down = Q
+
|DOWN_SHIP|DOWN| strafe down = Q
| align = Space
+
|GRAPPLING_HOOK| align = Space
| walk = Left Shift
+
|WALK| walk = Left Shift
 
| activate module = R
 
| activate module = R
| crew control = Left Control
+
|CREW_CONTROL| crew control = Left Control
| stuck protect = Up
+
|STUCK_PROTECT| stuck protect = Up
| sit = T
+
|SIT_ASTRONAUT = O <!-- added from config game files for description of db templates -->
| spawn ship = X
+
|SHAPES_RADIAL_MENU| sit = T
| spawn station = P
+
|SPAWN_SHIP| spawn ship = X
 +
|SPAWN_SPACE_STATION| spawn station = P
 
| block rotate = Left Control
 
| block rotate = Left Control
 
<!-- Controls of Character in Space -->
 
<!-- Controls of Character in Space -->
  
 
<!-- Ship General Controls -->
 
<!-- Ship General Controls -->
| change ship mode = Z
+
|CHANGE_SHIP_MODE| change ship mode = Z
 
| reboot = Y
 
| reboot = Y
 
| exit ship = R
 
| exit ship = R
Line 81: Line 84:
 
| ship strafe up = Space <!-- the default is bad, but it’s also different to astronaut mode, so there you go -->
 
| ship strafe up = Space <!-- the default is bad, but it’s also different to astronaut mode, so there you go -->
 
| ship strafe down = Left Control <!-- the default is bad, but it’s also different to astronaut mode, so there you go -->
 
| ship strafe down = Left Control <!-- the default is bad, but it’s also different to astronaut mode, so there you go -->
| rotate left = Q
+
|ROTATE_LEFT_SHIP| rotate left = Q
| rotate right = E
+
|ROTATE_RIGHT_SHIP| rotate right = E
 
| weapon bar switch = Left Alt
 
| weapon bar switch = Left Alt
| brake = Left Shift
+
|BRAKE| brake = Left Shift
 
| roll ship = Left Alt
 
| roll ship = Left Alt
 
| next docking ship = Up
 
| next docking ship = Up
 
| previous docking ship = Down
 
| previous docking ship = Down
 
| switch chain modifier = Right Control <!-- this has to be used with Up or Down to switch chains, don't know how to really express it in this template -->
 
| switch chain modifier = Right Control <!-- this has to be used with Up or Down to switch chains, don't know how to really express it in this template -->
| next camera = Right
+
|SWITCH_COCKPIT_NEXT| next camera = Right
| previous camera = Left
+
|SWITCH_COCKPIT_PREVIOUS| previous camera = Left
| align ship = C <!-- aligns to so-called "galactic normal"
+
|ALIGN_SHIP| align ship = C <!-- aligns to so-called "galactic normal" -->
| cancel ship movement = V
+
| CANCEL_SHIP|cancel ship movement = V
 
<!-- Ship Flight Mode Controls -->
 
<!-- Ship Flight Mode Controls -->
  
 
<!-- Ship Build Mode Controls -->
 
<!-- Ship Build Mode Controls -->
| jump to module = X
+
|JUMP_TO_MODULE| jump to module = X
| select module = C
+
|SELECT_MODULE| select module = C
| connect module = V
+
|CONNECT_MODULE| connect module = V
 
| connect modules = Left Shift + V
 
| connect modules = Left Shift + V
| select next controller = Right
+
|NEXT_CONTROLLER| select next controller = Right
| select previous controller = Left
+
|PREVIOUS_CONTROLLER| select previous controller = Left
| select core = Up
+
|SELECT_CORE| select core = Up
| advanced build mode = Left Control
+
|BUILD_MODE_FIX_CAM| advanced build mode = Left Control
 
| build mode speed = Left Shift
 
| build mode speed = Left Shift
| copy area next rotation = Page Up <!-- Not sure which of these is which direction -->
+
|COPY_AREA_NEXT| copy area next rotation = Page Up <!-- Not sure which of these is which direction -->
| copy area prior rotation = Page Down <!-- Not sure which of these is which direction -->
+
|COPY_AREA_PRIOR| copy area prior rotation = Page Down <!-- Not sure which of these is which direction -->
 
| copy area x rotation = Left Shift
 
| copy area x rotation = Left Shift
 
| copy area z rotation = Left Control
 
| copy area z rotation = Left Control

Latest revision as of 01:10, 15 May 2018

Error: Unknown keybinding

[view] [edit] [history] [[[:Template:Purge]]] 50px Template documentation

This template is used to display the default keybinding for specific functions in-game. Controls are listed in the same order they appear in the game's menu, for ease of maintenance. Essential but unlisted controls are listed first.

Parameters

Parameter 1

  • 1, key: Selects the function to display the keybinding of. Options:

Essential

  • Place block: Left Click
  • Attack: Left Click
  • Break block: Right Click
  • Make output: R
  • Copy: Left Control + C
  • Paste: Left Control + V

General Controls

  • Radial menu: Tab
  • Player list: F1
  • Drop item: Backspace
  • Record GIF: Pause
  • Network statistics: F12
  • Lag statistics: F7
  • Auto-rotation camera: Backslash
  • Scroll zoom: Left Shift + Mouse Wheel
  • Free camera: Right Shift
  • Tutorial screen: F8
  • Help screen: Forward Slash
  • Chat: Enter/Return
  • Shop menu: B
  • Fast switch inventory: Left Shift
  • Inventory menu: I
  • Weapon menu: G
  • Navigation menu: N
  • AI menu: Semicolon
  • Catalog menu: U
  • Select next entity: ]
  • Select previous entity: [
  • Select nearest entity: Apostrophe
  • Select targeted entity: F
  • Zoom minimap: =
  • Release mouse: F2
  • Screenshot with GUI: F5
  • Screenshot without GUI: F6
  • Faction menu: H
  • Map: M
  • Structure menu: Delete
  • Show leaderboard: Period
  • Fleet menu: K
  • Accept trade request: J
  • Decline trade request: L

Controls of Character in Gravity

  • Jump: Space

Controls of Character in Space

  • Strafe left: A
  • Strafe right: D
  • Forwards: W
  • Backwards: S
  • Strafe up: E
  • Strafe down: Q
  • Align: Space
  • Walk: Left Shift
  • Activate module: R
  • Crew control: Left Control
  • Stuck protect: Up
  • Sit: T
  • Spawn ship: X
  • Spawn station: P
  • Block rotate: Left Control

Ship General Controls

  • Change ship mode: Z
  • Reboot: Y
  • Exit ship: R

Ship Flight Mode Controls

  • Strafe left: A
  • Strafe right: D
  • Forwards: W
  • Backwards: S
  • Ship strafe up: Space
  • Ship strafe down: Left Control
  • Rotate left: Q
  • Rotate right: E
  • Weapon bar switch: Left Alt
  • Brake: Left Shift
  • Roll ship: Left Alt
  • Next docking ship: Up
  • Previous docking ship: Down
  • Switch chain modifier: Right Control This is a modifier key used with the two above controls to switch docking chains; how best to express this is uncertain.
  • Next camera: Right
  • Previous camera: Left
  • Align ship: C
  • Cancel ship movement: V

Ship Build Mode Controls

  • Jump to module: X
  • Select module: C
  • Connect module: Left Shift + V
  • Select next controller: Right
  • Select previous controller: Left
  • Select core: Up
  • Advanced build mode: Left Control
  • Build mode speed: Left Shift
  • Copy area next rotation: Page Up
  • Copy area prior rotation: Page Down
  • Copy area X rotation: Left Shift
  • Copy area Z rotation: Left Control

Parameter 2

  • 2, name: If enabled, will display the function you entered (case sensitive). Useful for keybinding lists.