Difference between revisions of "Warp Gate"

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(Warp gates allow long range travel)
 
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Warp gates are fixed structures in space that rely on trans-space connections to allow linked connections to another warp gate up to 128 sectors away.
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A Warp Gate is a transport system which can connect two physically separate [[Space Station]]s, allowing ships to teleport between the two as long as the ships can fit within the physical boundaries of the gate, and the stations have enough power to support the mass being transported.
TO construct a warp gate, first construct of warp gate modules connected to a warp gate within the ring. Then, use a marker beam to connect the built gate and another one within 128 sectors. On a ship entering the gate, if the station has enough power, it will transport the ship to the end warp gate.
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The term "Warp Gate" is technically applicable to each individual gate, but without another gate linked to it, a single gate has no function.
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Each Warp Gate is composed of one [[Warp Gate Computer]] [[Linking|linked]] to a number of [[Warp Gate Module]]s. For a Warp Gate to function, the Warp Gate Modules must be arranged in a physically-contiguous ring, or other closed profile (eg. square, diamond, etc), with all of the modules aligned on the same plane. Any 2D shape which forms a closed profile is technically compatible; the only requirements are that all modules lie on the same plane, and that all modules touch exactly 2 other modules.
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Warp Gates must be linked to each other using a [[Marker Beam]]. This is an [[Astronaut Tool]] used for inter-structure linking. To link Warp Gates with it, press {{K|Break block}} while aiming at the first of two Warp Gate stations to link. This will store this station as a destination. Then, travel to the target station and press {{K|Attack}} while aiming at the Warp Gate Computer of the target structure. The two gates should now be linked in one direction: to link them both ways, repeat this process, but start by pressing {{K|Break block}} while aiming at the second station, rather than the first.

Revision as of 12:29, 18 October 2016

A Warp Gate is a transport system which can connect two physically separate Space Stations, allowing ships to teleport between the two as long as the ships can fit within the physical boundaries of the gate, and the stations have enough power to support the mass being transported.

The term "Warp Gate" is technically applicable to each individual gate, but without another gate linked to it, a single gate has no function.

Each Warp Gate is composed of one Warp Gate Computer linked to a number of Warp Gate Modules. For a Warp Gate to function, the Warp Gate Modules must be arranged in a physically-contiguous ring, or other closed profile (eg. square, diamond, etc), with all of the modules aligned on the same plane. Any 2D shape which forms a closed profile is technically compatible; the only requirements are that all modules lie on the same plane, and that all modules touch exactly 2 other modules.

Warp Gates must be linked to each other using a Marker Beam. This is an Astronaut Tool used for inter-structure linking. To link Warp Gates with it, press Right Click while aiming at the first of two Warp Gate stations to link. This will store this station as a destination. Then, travel to the target station and press Left Click while aiming at the Warp Gate Computer of the target structure. The two gates should now be linked in one direction: to link them both ways, repeat this process, but start by pressing Right Click while aiming at the second station, rather than the first.