Difference between revisions of "Trigger (Area) Controller"

From StarMade Wiki
(Bot created)
(Auto-updated via MediawikiExport.java)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
{{infobox block
 +
  |type=Trigger (Area) Controller
 +
|hp=15
 +
|armor=-
 +
|light=no
 +
|dv=413
 +
}}
 +
 +
 +
 +
 +
 +
 +
 +
 +
 
{{Stub}}
 
{{Stub}}
{{infobox block/Trigger_(Area)_Controller}}
+
 
  
 
Mass: 0.05  System-HP for Structure: 0  Block-HP: 15  Block-Armor: <?>  This controller has to be placed next to an activation module for it to work. If a ship or person enters the area blocks connected to this controller, it will activate all activation blocks next to this block.   
 
Mass: 0.05  System-HP for Structure: 0  Block-HP: 15  Block-Armor: <?>  This controller has to be placed next to an activation module for it to work. If a ship or person enters the area blocks connected to this controller, it will activate all activation blocks next to this block.   
Line 6: Line 22:
 
{{production/Trigger_(Area)_Controller}}
 
{{production/Trigger_(Area)_Controller}}
  
[[Category:Logic]] [[Category:General]]
+
 +
 
 +
[[Category:Logic]]
 +
[[Category:Logic]]

Latest revision as of 20:28, 1 September 2025

Trigger (Area) Controller
Trigger (Area) Controller.png
Hit Points15
Armor-
Luminosityno
Data Value (ID)413






Mass: 0.05 System-HP for Structure: 0 Block-HP: 15 Block-Armor: <?> This controller has to be placed next to an activation module for it to work. If a ship or person enters the area blocks connected to this controller, it will activate all activation blocks next to this block.

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Alloyed Metal Mesh
x2
Alloyed Metal Mesh.png Trigger (Area) Controller
x1
Trigger (Area) Controller.png
Crystal Composite
x2
Crystal Composite.png