Difference between revisions of "Shipyard Module"
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Latest revision as of 20:34, 1 September 2025
| Shipyard Module | |
|---|---|
![]() | |
| Hit Points | 100 |
| Armor | - |
| Luminosity | no |
| Data Value (ID) | 678 |
| This page is currently a stub. Please help us out by expanding it. |
Shipyard Modules build the outer frame and define the usuable build-area of your shipyard.
After selecting your shipyard computer, place down an arc (U shape) of modules. Both end points have to be in line with each other.
Place down duplicate arcs to create a corridor. (The maximal distance from arc to arc is currently 50 blocks).
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Standard Factory | ||||
| Requires | To create | ||||
| Sintyr Capsule | x20 |
Shipyard Module | x1 |
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| Threns Capsule | x20 |
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