Difference between revisions of "Plex Door"
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| + | These modules can be used to create doorways that can be opened or closed by the player, docking beams, and logic systems. Multiple adjacent blocks register as one door. Meaning that activating one will activate all other doors touching it. Quite useful for creating large doorways. Press $ACTIVATE to Open/Close. | ||
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| + | [[Category:Miscellaneous]] | ||
Latest revision as of 17:57, 5 September 2025
| Plex Door | |
|---|---|
![]() | |
| Hit Points | 200 |
| Armor | - |
| Luminosity | no |
| Data Value (ID) | 122 |
Plex Doors are simple togglable doors with similar properties as Standard Armor. They can be opened and closed with R. Place additional doors adjacent to one another to create larger doorways. Connecting it to logic can increase its utility.
Item Description
"These modules can used to create doorways that can be opened or closed by the player, docking beams, and logic systems. Multiple adjacent blocks register as one door. Meaning that activating one will activate all other doors touching it. Quite useful for creating large doorways. Press R to Open/Close."
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Basic Factory | ||||
| Requires | To create | ||||
| Alloyed Metal Mesh | x1 |
Plex Door | x1 |
||
| Crystal Composite | x1 |
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Usage
- Main article: Doors
Item Description
These modules can be used to create doorways that can be opened or closed by the player, docking beams, and logic systems. Multiple adjacent blocks register as one door. Meaning that activating one will activate all other doors touching it. Quite useful for creating large doorways. Press $ACTIVATE to Open/Close.
