Difference between revisions of "Player Items"
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[[File:Laser Pistol 3D Model.png|thumb|200px|Pistol 3D model as it appears in-game]] | [[File:Laser Pistol 3D Model.png|thumb|200px|Pistol 3D model as it appears in-game]] | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !<big>Pistol</big> | + | !<big>Pistol</big>||colspan="2"|<big>Weapon Stats</big> |
|- | |- | ||
− | |style="text-align:center;"|[[File:Laser Pistol.png]] | + | |rowspan="7" style="text-align:center;"|[[File:Laser Pistol.png]] |
+ | !Stat !!width="70px"| Value | ||
|- | |- | ||
− | + | |Damage Output <span style="color: grey"><small>(Per Activation)</small></span> ||style="text-align:center;"| 10 | |
|- | |- | ||
− | |style="text-align:center;" height="40px"| ''Semi-Automatic Projectile'' | + | |Reload<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 0<span style="color: grey">.150</span> |
+ | |- | ||
+ | |Projectile Speed<span style="color: grey"><small> (In Meters per Second)</small></span>||style="text-align:center;"| 80 | ||
+ | |- | ||
+ | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 154 | ||
+ | |- | ||
+ | !colspan="3"|How to Acquire | ||
+ | |- | ||
+ | |colspan="3" style="border-bottom: solid 1px;"| -New Game Start <br/>-Buy from Trader at an Advanced Shop | ||
+ | |- | ||
+ | !style="border-right: solid 1px;" |<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small> | ||
+ | |colspan="2" rowspan="2" width="600px" style="text-align:center;"| A simple laser pistol that players will start the game off with. It is effective at killing other players and NPCs. However it is not well suited for attacking ships and any other shielded entities. | ||
+ | |- | ||
+ | |style="text-align:center;" height="40px"| ''Semi-Automatic Projectile'' | ||
|- | |- | ||
|} | |} | ||
===Sniper Rifle=== | ===Sniper Rifle=== | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !<big>Sniper Rifle</big> | + | !<big>Sniper Rifle</big>||colspan="2"|<big>Weapon Stats</big> |
+ | |- | ||
+ | |rowspan="7" style="text-align:center;"|[[File:Sniper Rifle.png]] | ||
+ | !Stat !!width="70px"| Value | ||
+ | |- | ||
+ | |Damage Output <span style="color: grey"><small>(Per Activation)</small></span> ||style="text-align:center;"| 100 | ||
+ | |- | ||
+ | |Reload<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 4<span style="color: grey">.5</span> | ||
+ | |- | ||
+ | |Projectile Speed<span style="color: grey"><small> (In Meters per Second)</small></span>||style="text-align:center;"| 70 | ||
+ | |- | ||
+ | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 400 | ||
+ | |- | ||
+ | !colspan="3"|How to Acquire | ||
|- | |- | ||
− | |style=" | + | |colspan="3" height="50px" style="border-bottom: solid 1px;"| -Buy from Trader at an Advanced Shop |
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small><br/><small><small>{{K|Break block}} Zoom in/out</small></small> | + | !style="border-right: solid 1px;" width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small><br/><small><small>{{K|Break block}} Zoom in/out</small></small> |
+ | |colspan="2" rowspan="2" width="600px" style="text-align:center;"| | ||
|- | |- | ||
|style="text-align:center;" height="40px"| ''Hit-Scan Beam'' | |style="text-align:center;" height="40px"| ''Hit-Scan Beam'' | ||
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===Rocket Launcher=== | ===Rocket Launcher=== | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !<big>Rocket Launcher</big> | + | !<big>Rocket Launcher</big>||colspan="2"|<big>Weapon Stats</big> |
+ | |- | ||
+ | |rowspan="8" style="text-align:center;"|[[File:Rocket Launcher.png]] | ||
+ | !Stat !!width="70px"| Value | ||
+ | |- | ||
+ | |Damage Output <span style="color: grey"><small>(Per Activation)</small></span> ||style="text-align:center;"| 200 | ||
+ | |- | ||
+ | |Reload<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 13<span style="color: grey">.0</span> | ||
+ | |- | ||
+ | |Projectile Speed<span style="color: grey"><small> (In Meters per Second)</small></span>||style="text-align:center;"| 30 | ||
+ | |- | ||
+ | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 300 | ||
+ | |- | ||
+ | |Blast Radius<span style="color: grey"><small> (In Block Lengths)</small></span> ||style="text-align:center;"| 7.5 | ||
+ | |- | ||
+ | !colspan="3"|How to Acquire | ||
|- | |- | ||
− | |style=" | + | |colspan="3" height="50px" style="border-bottom: solid 1px;"| -Buy from Trader at an Advanced Shop |
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small> | + | !style="border-right: solid 1px;" width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small> |
+ | |colspan="2" rowspan="2" width="600px" style="text-align:center;"| | ||
|- | |- | ||
|style="text-align:center;" height="40px"| ''Dumb Fire Missile'' | |style="text-align:center;" height="40px"| ''Dumb Fire Missile'' | ||
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[[File:Torch 3D Model.png|thumb|200px|Torch 3D model as it appears in-game]] | [[File:Torch 3D Model.png|thumb|200px|Torch 3D model as it appears in-game]] | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !<big>Torch</big> | + | !<big>Torch</big>||colspan="2"|<big>Weapon Stats</big> |
+ | |- | ||
+ | |rowspan="6" style="text-align:center;"|[[File:Torch.png]] | ||
+ | !Stat !!width="70px"| Value | ||
+ | |- | ||
+ | |Damage Output <span style="color: grey"><small>(Per Activation)</small></span> ||style="text-align:center;"| 1 | ||
+ | |- | ||
+ | |Reload<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 0<span style="color: grey">.5</span> | ||
+ | |- | ||
+ | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 1.3 | ||
+ | |- | ||
+ | !colspan="3"|How to Acquire | ||
|- | |- | ||
− | |style=" | + | |colspan="3" height="50px" style="border-bottom: solid 1px;"| -Buy from Trader at an Advanced Shop |
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small> | + | !style="border-right: solid 1px;" width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small> |
+ | |colspan="2" rowspan="2" width="600px" style="text-align:center;"| | ||
|- | |- | ||
|style="text-align:center;" height="40px"| ''Short Ranged<br/> Shield bypassing Beam'' | |style="text-align:center;" height="40px"| ''Short Ranged<br/> Shield bypassing Beam'' |
Revision as of 05:29, 3 March 2017
Player Items | |
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Player Items are meta items that are unique from blocks as they are used exclusively by players and NPCs.
Contents
Overview
TBA
Weapons
Pistol
Sniper Rifle
Rocket Launcher
Torch
Support
Heal Beam
Heal Beam |
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Primary Fire Left Click Fire |
Short Ranged Healing/Repairing Beam |
Power Supply Beam
Power Supply Beam |
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Primary Fire Left Click Fire |
Short Ranged Power Supplying Beam |
Marker Beam
Marker Beam |
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Primary Fire Left Click Save Coordinates Right Click Input Coordinates |
Short Ranged Coordinate Marking Beam |
Grapple Beam
Grapple Beam |
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Primary Fire Left Click Fire |
Hit-Scan Gravity Grapple Beam |
Transporter Beacon
Transporter Beacon |
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Primary Fire Left Click Save Coordinates Right Click Teleport |
Teleportation Recall Device |
Utility
Flashlight
Flash Light |
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Primary Fire Left Click Turn On/Off |
Hands Free Flash Light |
Build Inhibitor
Build Inhibitor |
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Primary Fire Left Click Turn On/Off |
Build Denying Field |
Other
Helmet
Helmet |
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Blueprint
Blueprint |
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Design
Design |
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Logbook
Logbook |
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