Difference between revisions of "Player Items"

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[[File:Laser Pistol 3D Model.png|thumb|200px|Pistol 3D model as it appears in-game]]
 
[[File:Laser Pistol 3D Model.png|thumb|200px|Pistol 3D model as it appears in-game]]
 
{| class="wikitable"
 
{| class="wikitable"
!<big>Pistol</big>
+
!<big>Pistol</big>||colspan="2"|<big>Weapon Stats</big>
 
|-
 
|-
|style="text-align:center;"|[[File:Laser Pistol.png]]
+
|rowspan="7" style="text-align:center;"|[[File:Laser Pistol.png]]
 +
!Stat !!width="70px"| Value
 
|-
 
|-
!<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small>
+
|Damage Output <span style="color: grey"><small>(Per Activation)</small></span> ||style="text-align:center;"| 10
 
|-
 
|-
|style="text-align:center;" height="40px"| ''Semi-Automatic Projectile''
+
|Reload<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 0<span style="color: grey">.150</span>
 +
|-
 +
|Projectile Speed<span style="color: grey"><small> (In Meters per Second)</small></span>||style="text-align:center;"| 80
 +
|-
 +
|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 154
 +
|-
 +
!colspan="3"|How to Acquire
 +
|-
 +
|colspan="3" style="border-bottom: solid 1px;"| -New Game Start <br/>-Buy from Trader at an Advanced Shop
 +
|-
 +
!style="border-right: solid 1px;" |<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small>
 +
|colspan="2" rowspan="2" width="600px" style="text-align:center;"| A simple laser pistol that players will start the game off with. It is effective at killing other players and NPCs. However it is not well suited for attacking ships and any other shielded entities.
 +
|-
 +
|style="text-align:center;" height="40px"| ''Semi-Automatic Projectile''  
 
|-
 
|-
 
|}
 
|}
 
===Sniper Rifle===
 
===Sniper Rifle===
 
{| class="wikitable"
 
{| class="wikitable"
!<big>Sniper Rifle</big>
+
!<big>Sniper Rifle</big>||colspan="2"|<big>Weapon Stats</big>
 +
|-
 +
|rowspan="7" style="text-align:center;"|[[File:Sniper Rifle.png]]
 +
!Stat !!width="70px"| Value
 +
|-
 +
|Damage Output <span style="color: grey"><small>(Per Activation)</small></span> ||style="text-align:center;"| 100
 +
|-
 +
|Reload<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 4<span style="color: grey">.5</span>
 +
|-
 +
|Projectile Speed<span style="color: grey"><small> (In Meters per Second)</small></span>||style="text-align:center;"| 70
 +
|-
 +
|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 400
 +
|-
 +
!colspan="3"|How to Acquire
 
|-
 
|-
|style="text-align:center;"|[[File:Sniper Rifle.png]]
+
|colspan="3" height="50px" style="border-bottom: solid 1px;"| -Buy from Trader at an Advanced Shop
 
|-
 
|-
!<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small><br/><small><small>{{K|Break block}} Zoom in/out</small></small>
+
!style="border-right: solid 1px;" width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small><br/><small><small>{{K|Break block}} Zoom in/out</small></small>
 +
|colspan="2" rowspan="2" width="600px" style="text-align:center;"|
 
|-
 
|-
 
|style="text-align:center;" height="40px"| ''Hit-Scan Beam''
 
|style="text-align:center;" height="40px"| ''Hit-Scan Beam''
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===Rocket Launcher===
 
===Rocket Launcher===
 
{| class="wikitable"
 
{| class="wikitable"
!<big>Rocket Launcher</big>
+
!<big>Rocket Launcher</big>||colspan="2"|<big>Weapon Stats</big>
 +
|-
 +
|rowspan="8" style="text-align:center;"|[[File:Rocket Launcher.png]]
 +
!Stat !!width="70px"| Value
 +
|-
 +
|Damage Output <span style="color: grey"><small>(Per Activation)</small></span> ||style="text-align:center;"| 200
 +
|-
 +
|Reload<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 13<span style="color: grey">.0</span>
 +
|-
 +
|Projectile Speed<span style="color: grey"><small> (In Meters per Second)</small></span>||style="text-align:center;"| 30
 +
|-
 +
|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 300
 +
|-
 +
|Blast Radius<span style="color: grey"><small> (In Block Lengths)</small></span> ||style="text-align:center;"| 7.5
 +
|-
 +
!colspan="3"|How to Acquire
 
|-
 
|-
|style="text-align:center;"|[[File:Rocket Launcher.png]]
+
|colspan="3" height="50px" style="border-bottom: solid 1px;"| -Buy from Trader at an Advanced Shop
 
|-
 
|-
!<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small>
+
!style="border-right: solid 1px;" width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small>
 +
|colspan="2" rowspan="2" width="600px" style="text-align:center;"|
 
|-
 
|-
 
|style="text-align:center;" height="40px"| ''Dumb Fire Missile''
 
|style="text-align:center;" height="40px"| ''Dumb Fire Missile''
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[[File:Torch 3D Model.png|thumb|200px|Torch 3D model as it appears in-game]]
 
[[File:Torch 3D Model.png|thumb|200px|Torch 3D model as it appears in-game]]
 
{| class="wikitable"
 
{| class="wikitable"
!<big>Torch</big>
+
!<big>Torch</big>||colspan="2"|<big>Weapon Stats</big>
 +
|-
 +
|rowspan="6" style="text-align:center;"|[[File:Torch.png]]
 +
!Stat !!width="70px"| Value
 +
|-
 +
|Damage Output <span style="color: grey"><small>(Per Activation)</small></span> ||style="text-align:center;"| 1
 +
|-
 +
|Reload<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 0<span style="color: grey">.5</span>
 +
|-
 +
|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 1.3
 +
|-
 +
!colspan="3"|How to Acquire
 
|-
 
|-
|style="text-align:center;"|[[File:Torch.png]]
+
|colspan="3" height="50px" style="border-bottom: solid 1px;"| -Buy from Trader at an Advanced Shop
 
|-
 
|-
!<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small>
+
!style="border-right: solid 1px;" width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} Fire</small></small>
 +
|colspan="2" rowspan="2" width="600px" style="text-align:center;"|
 
|-
 
|-
 
|style="text-align:center;" height="40px"| ''Short Ranged<br/> Shield bypassing Beam''
 
|style="text-align:center;" height="40px"| ''Short Ranged<br/> Shield bypassing Beam''

Revision as of 05:29, 3 March 2017

Player Items
Gear1.png

Player Items are meta items that are unique from blocks as they are used exclusively by players and NPCs.

Overview

TBA

Weapons

Pistol

Pistol 3D model as it appears in-game
Pistol Weapon Stats
Laser Pistol.png Stat Value
Damage Output (Per Activation) 10
Reload (In Seconds) 0.150
Projectile Speed (In Meters per Second) 80
Range (In Meters) 154
How to Acquire
-New Game Start
-Buy from Trader at an Advanced Shop
Primary Fire
Left Click Fire
A simple laser pistol that players will start the game off with. It is effective at killing other players and NPCs. However it is not well suited for attacking ships and any other shielded entities.
Semi-Automatic Projectile

Sniper Rifle

Sniper Rifle Weapon Stats
Sniper Rifle.png Stat Value
Damage Output (Per Activation) 100
Reload (In Seconds) 4.5
Projectile Speed (In Meters per Second) 70
Range (In Meters) 400
How to Acquire
-Buy from Trader at an Advanced Shop
Primary Fire
Left Click Fire
Right Click Zoom in/out
Hit-Scan Beam

Rocket Launcher

Rocket Launcher Weapon Stats
Rocket Launcher.png Stat Value
Damage Output (Per Activation) 200
Reload (In Seconds) 13.0
Projectile Speed (In Meters per Second) 30
Range (In Meters) 300
Blast Radius (In Block Lengths) 7.5
How to Acquire
-Buy from Trader at an Advanced Shop
Primary Fire
Left Click Fire
Dumb Fire Missile

Torch

Torch 3D model as it appears in-game
Torch Weapon Stats
Torch.png Stat Value
Damage Output (Per Activation) 1
Reload (In Seconds) 0.5
Range (In Meters) 1.3
How to Acquire
-Buy from Trader at an Advanced Shop
Primary Fire
Left Click Fire
Short Ranged
Shield bypassing Beam

Support

Heal Beam

Heal Beam 3D model as it appears in-game
Heal Beam
Heal Beam.png
Primary Fire
Left Click Fire
Short Ranged
Healing/Repairing Beam

Power Supply Beam

Power Supply Beam 3D model as it appears in-game
Power Supply Beam
Power Supply Beam.png
Primary Fire
Left Click Fire
Short Ranged
Power Supplying Beam

Marker Beam

Marker Beam 3D model as it appears in-game
Marker Beam
Marker Beam.png
Primary Fire
Left Click Save Coordinates
Right Click Input Coordinates
Short Ranged
Coordinate Marking Beam

Grapple Beam

Grapple Beam 3D model as it appears in-game
Grapple Beam
Grapple Beam.png
Primary Fire
Left Click Fire
Hit-Scan
Gravity Grapple Beam

Transporter Beacon

Transporter Beacon
Transporter Beacon.png
Primary Fire
Left Click Save Coordinates
Right Click Teleport
Teleportation Recall Device

Utility

Flashlight

Flash Light
Flash light.png
Primary Fire
Left Click Turn On/Off
Hands Free Flash Light

Build Inhibitor

Build Inhibitor 3D model as it appears in-game
Build Inhibitor
Build Inhibitor.png
Primary Fire
Left Click Turn On/Off
Build Denying Field

Other

Helmet

Helmet
Helmet.png

Blueprint

Blueprint
Blueprint.png

Design

Design
Design.png

Logbook

Logbook
Log Book.png