Difference between revisions of "Player Items"
From StarMade Wiki
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|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 154 | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 154 | ||
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||colspan="2"|How to Acquire |
|- | |- | ||
|style="text-align:center;" height="40px"| ''Semi-Automatic Projectile'' ||colspan="2"| -New Game Start <br/>-Buy from Trader at an Advanced Shop | |style="text-align:center;" height="40px"| ''Semi-Automatic Projectile'' ||colspan="2"| -New Game Start <br/>-Buy from Trader at an Advanced Shop | ||
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|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 400 | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 400 | ||
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||<big>Alternate Fire</big><br/><small><small>{{K|Break block}} </small></small>||colspan="3"|How to Acquire |
|- | |- | ||
− | | | + | |style="text-align:center;" height="40px"| ''Long Range <br/>Hit-Scan Beam''||style="text-align:center;" |''Zoom in/out''||colspan="3"|-Buy from Trader at an Advanced Shop |
|- | |- | ||
|} | |} | ||
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|Blast Radius<span style="color: grey"><small> (In Block Lengths)</small></span> ||style="text-align:center;"| 7.5 | |Blast Radius<span style="color: grey"><small> (In Block Lengths)</small></span> ||style="text-align:center;"| 7.5 | ||
|- | |- | ||
− | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||colspan="3"|How to Acquire |
|- | |- | ||
|style="text-align:center;" height="40px"| ''Dumb Fire Missile''||colspan="3"|-Buy from Trader at an Advanced Shop | |style="text-align:center;" height="40px"| ''Dumb Fire Missile''||colspan="3"|-Buy from Trader at an Advanced Shop | ||
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|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 1.3 | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 1.3 | ||
|- | |- | ||
− | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||colspan="3"|How to Acquire |
|- | |- | ||
|style="text-align:center;" height="40px"| ''Short Ranged<br/> Shield bypassing Beam''||colspan="3" | -Buy from Trader at an Advanced Shop | |style="text-align:center;" height="40px"| ''Short Ranged<br/> Shield bypassing Beam''||colspan="3" | -Buy from Trader at an Advanced Shop | ||
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|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 2 | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 2 | ||
|- | |- | ||
− | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||colspan="3"|How to Acquire |
|- | |- | ||
|style="text-align:center;" height="40px"| ''Short Ranged <br/>Healing/Repairing Beam''||colspan="3"| -New Game Start<br/>-Buy from Trader at an Advanced Shop | |style="text-align:center;" height="40px"| ''Short Ranged <br/>Healing/Repairing Beam''||colspan="3"| -New Game Start<br/>-Buy from Trader at an Advanced Shop | ||
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|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 2 | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 2 | ||
|- | |- | ||
− | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||colspan="3"|How to Acquire |
|- | |- | ||
|style="text-align:center;" height="40px"| ''Short Ranged <br/>Power Supplying Beam''||colspan="3" | -New Game Start<br/>-Buy from Trader at an Advanced Shop | |style="text-align:center;" height="40px"| ''Short Ranged <br/>Power Supplying Beam''||colspan="3" | -New Game Start<br/>-Buy from Trader at an Advanced Shop | ||
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|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 2 | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 2 | ||
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||<big>Alternate Fire</big><br/><small><small>{{K|Break block}}</small></small>||colspan="3"|How to Acquire |
|- | |- | ||
− | | | + | |style="text-align:center;" height="40px"| ''Input Coordinates''||style="text-align:center;"|Save Coordinates||colspan="3"|-New Game Start<br/>-Buy from Trader at an Advanced Shop |
|} | |} | ||
===Grapple Beam=== | ===Grapple Beam=== | ||
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|Attach Timer<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 45 | |Attach Timer<span style="color: grey"><small> (In Seconds)</small></span> ||style="text-align:center;"| 45 | ||
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||colspan="3"|How to Acquire |
|- | |- | ||
|style="text-align:center;" height="40px"| ''Hit-Scan <br/>Gravity Grapple Beam''||colspan="3"|-Buy from Trader at an Advanced Shop | |style="text-align:center;" height="40px"| ''Hit-Scan <br/>Gravity Grapple Beam''||colspan="3"|-Buy from Trader at an Advanced Shop | ||
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|Range<span style="color: grey"><small> (In Sector Lengths)</small></span> ||style="text-align:center;"| 2 | |Range<span style="color: grey"><small> (In Sector Lengths)</small></span> ||style="text-align:center;"| 2 | ||
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||<big>Alternate Fire</big><br/><small><small>{{K|Break block}}</small></small>||colspan="3"|How to Acquire |
|- | |- | ||
− | | | + | |style="text-align:center;" height="40px"| ''Save Coordinates''||style="text-align:center;"|(Hold) <br/>Charge Teleport||colspan="3"|-Buy from Trader at an Advanced Shop |
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|} | |} | ||
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|colspan="2" style="text-align:center;"|[[File:Flash light.png]] | |colspan="2" style="text-align:center;"|[[File:Flash light.png]] | ||
|- | |- | ||
− | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||<big>How to Acquire</big> |
|- | |- | ||
− | |style="text-align:center;" height="40px"| ''Hands Free Flash Light''||height="50px"| -New Game Start<br/>-Buy from Trader at an Advanced Shop | + | |style="text-align:center;" height="40px"| ''Turn On/Off<br/>Hands Free Flash Light''||height="50px"| -New Game Start<br/>-Buy from Trader at an Advanced Shop |
|} | |} | ||
===Build Inhibitor=== | ===Build Inhibitor=== | ||
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|Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 32 | |Range<span style="color: grey"><small> (In Meters)</small></span> ||style="text-align:center;"| 32 | ||
|- | |- | ||
− | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !<big>Primary Fire</big><br/><small><small>{{K|Attack}} </small></small>||colspan="3"|How to Acquire |
|- | |- | ||
− | |style="text-align:center;" height="40px"| ''Build Denying Field''||colspan="3"|-Buy from Trader at an Advanced Shop | + | |style="text-align:center;" height="40px"| ''Turn On/Off<br/>Build Denying Field''||colspan="3"|-Buy from Trader at an Advanced Shop |
|- | |- | ||
|} | |} | ||
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|colspan="2" style="text-align:center;"|[[File:Helmet.png]] | |colspan="2" style="text-align:center;"|[[File:Helmet.png]] | ||
|- | |- | ||
− | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} | + | !width="200px"|<big>Primary Fire</big><br/><small><small>{{K|Attack}}</small></small>||<big>How to Acquire</big> |
|- | |- | ||
− | |style="text-align:center;" height="40px"| '' | + | |style="text-align:center;" height="40px"| ''Equip/Unequip''||height="50px" | -New Game Start<br/>-Buy from Trader at an Advanced Shop |
|} | |} | ||
===Blueprint=== | ===Blueprint=== |
Revision as of 05:41, 5 March 2017
Player Items | |
---|---|
Player Items are meta items that are unique from blocks as they are used exclusively by players and NPCs.
Contents
Overview
TBA
Weapons
Pistol
A simple laser pistol that players will start the game off with. It is effective at killing other players and NPCs. However it is not well suited for attacking ships and any other shielded entities.
Sniper Rifle
Rocket Launcher
Torch
Support
Heal Beam
Power Supply Beam
Marker Beam
Grapple Beam
Transporter Beacon
Utility
Flashlight
Flash Light | |
---|---|
Primary Fire Left Click |
How to Acquire |
Turn On/Off Hands Free Flash Light |
-New Game Start -Buy from Trader at an Advanced Shop |
Build Inhibitor
Build Inhibitor | Equipment Stats | ||
---|---|---|---|
Stat | Value | ||
Range (In Meters) | 32 | ||
Primary Fire Left Click |
How to Acquire | ||
Turn On/Off Build Denying Field |
-Buy from Trader at an Advanced Shop |
Other
Helmet
Helmet | |
---|---|
Primary Fire Left Click |
How to Acquire |
Equip/Unequip | -New Game Start -Buy from Trader at an Advanced Shop |
Blueprint
Blueprint |
---|
How to Acquire |
-Buy from the Blueprint Menu |
Design
Design |
---|
How to Acquire |
-Create in Shipyards |
Logbook
Logbook |
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How to Acquire |
-New Game Start -Random Drop from loot chests |