Difference between revisions of "Faction Permission Module"
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{{infobox block/Faction_Permission_Module}} | {{infobox block/Faction_Permission_Module}} | ||
− | Modifies the permissions needed to use blocks normally locked by a certain faction rank. When connected to a module, it shuts off the faction rank requirement needed to activate that block. | + | Mass: 0.05 System-HP for Structure: 0 Block-HP: 25 Block-Armor: <?> Modifies the permissions needed to use blocks normally locked by a certain faction rank. When connected to a module, it shuts off the faction rank requirement needed to activate that block. |
{{production/Faction_Permission_Module}} | {{production/Faction_Permission_Module}} | ||
[[Category:General]] [[Category:Element]] | [[Category:General]] [[Category:Element]] |
Latest revision as of 01:51, 6 May 2018
This page is currently a stub. Please help us out by expanding it. |
Faction Permission Module | |
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Hit Points | 25 |
Reactor Hit Points | 0 |
Mass | 0.05 |
Luminosity | none |
Data Value (ID) | 936 |
Mass: 0.05 System-HP for Structure: 0 Block-HP: 25 Block-Armor: <?> Modifies the permissions needed to use blocks normally locked by a certain faction rank. When connected to a module, it shuts off the faction rank requirement needed to activate that block.
Production
Production Info | |||||
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Produced in a | Standard Factory | ||||
Requires | To create | ||||
Hattel Capsule | x10 |
Faction Permission Module | x1 |
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Alloyed Metal Mesh | x10 |