Difference between revisions of "Flip Flop"
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{{infobox block/Flip_Flop}} | {{infobox block/Flip_Flop}} | ||
− | When this block receives an active signal from another logic block it will toggle on or off. | + | Mass: 0.05 System-HP for Structure: 0 Block-HP: 15 Block-Armor: <?> When this block receives an active signal from another logic block it will toggle on or off. |
{{production/Flip_Flop}} | {{production/Flip_Flop}} | ||
[[Category:Logic]] [[Category:General]] | [[Category:Logic]] [[Category:General]] |
Revision as of 03:30, 6 May 2018
This page is currently a stub. Please help us out by expanding it. |
Flip Flop | |
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Hit Points | 15 |
Reactor Hit Points | 0 |
Mass | 0.05 |
Luminosity | none |
Data Value (ID) | 667 |
Mass: 0.05 System-HP for Structure: 0 Block-HP: 15 Block-Armor: <?> When this block receives an active signal from another logic block it will toggle on or off.
Production
Production Info | |||||
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Produced in a | Standard Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x2 |
Flip Flop | x1 |
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Crystal Composite | x2 |