Difference between revisions of "Sensor"
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− | + | Mass: 0.05 System-HP for Structure: 0 Block-HP: 15 Block-Armor: <?> The sensor blocks is used to check the condition of a linked system. It requires a touching activation block which will be used as output. It also requires a block linked to the sensor to trigger a check. A clock that periodically sends a signal to the sensor is recommended. Link the sensor to any of these blocks: - power reactors - power auxiliaries - shields - doors/force fields - radar jammer - cloaker - jump drive - cargo The sensor has a default state of 0%. Meaning that it will trigger for blocks in an "off" state or for systems that are depleted such as 0 power or 0 volume used. You can link the sensor to a number of activation modules to set any % other than 0. It works like a rail speed controller using ratios. 3 true linked activation modules out of 6 will set it to 50%. | |
− | The sensor blocks is used to check the condition of a linked system. | ||
− | It requires a touching activation block which will be used as output. | ||
− | It also requires a block linked to the sensor to trigger a check. A clock that periodically sends a signal to the sensor is recommended. | ||
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{{production/Sensor}} | {{production/Sensor}} | ||
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[[Category:Logic]] [[Category:General]] | [[Category:Logic]] [[Category:General]] |
Revision as of 03:35, 6 May 2018
This page is currently a stub. Please help us out by expanding it. |
Sensor | |
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Hit Points | 15 |
Armor | 0.0% |
Mass | 0.01 |
Luminosity | none |
Data Value (ID) | 980 |
Mass: 0.05 System-HP for Structure: 0 Block-HP: 15 Block-Armor: <?> The sensor blocks is used to check the condition of a linked system. It requires a touching activation block which will be used as output. It also requires a block linked to the sensor to trigger a check. A clock that periodically sends a signal to the sensor is recommended. Link the sensor to any of these blocks: - power reactors - power auxiliaries - shields - doors/force fields - radar jammer - cloaker - jump drive - cargo The sensor has a default state of 0%. Meaning that it will trigger for blocks in an "off" state or for systems that are depleted such as 0 power or 0 volume used. You can link the sensor to a number of activation modules to set any % other than 0. It works like a rail speed controller using ratios. 3 true linked activation modules out of 6 will set it to 50%.
Production
Production Info | |||||
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Produced in a | Standard Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x2 |
Sensor | x1 |
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Crystal Composite | x2 |