Difference between revisions of "Salvage Module"
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− | + | Mass: 0.1 System-HP for Structure: 0 Block-HP: 100 Block-Armor: <?> The Salvage Module, when used in conjunction with a Salvage Computer, can create a basic but effective salvage/mining system. The Salvage Module fires a salvage beam in a straight line. Salvage Modules do benefit from being grouped together (being adjacent to one another), increasing their salvage speed. You can also choose which block outputs the beam by finding the Salvage Module you want to output the beam, and pressing Activate Key on it. Salvage Modules can be used to Salvage parts from inactive or defeated Ships and Stations or mine Asteroids and Planets for resources. | |
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{{production/Salvage_Module}} | {{production/Salvage_Module}} | ||
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[[Category:SupportTools]] [[Category:Ship]] | [[Category:SupportTools]] [[Category:Ship]] |
Revision as of 03:45, 6 May 2018
This page is currently a stub. Please help us out by expanding it. |
Salvage Module | |
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Hit Points | 100 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 24 |
Mass: 0.1 System-HP for Structure: 0 Block-HP: 100 Block-Armor: <?> The Salvage Module, when used in conjunction with a Salvage Computer, can create a basic but effective salvage/mining system. The Salvage Module fires a salvage beam in a straight line. Salvage Modules do benefit from being grouped together (being adjacent to one another), increasing their salvage speed. You can also choose which block outputs the beam by finding the Salvage Module you want to output the beam, and pressing Activate Key on it. Salvage Modules can be used to Salvage parts from inactive or defeated Ships and Stations or mine Asteroids and Planets for resources.
Production
Production Info | |||||
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Produced in a | Basic Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x25 |
Salvage Module | x1 |
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Crystal Composite | x25 |