Difference between revisions of "Glass Door"
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{{infobox block/Glass_Door}} | {{infobox block/Glass_Door}} | ||
+ | '''{{PAGENAME}}s''' are transparent togglable doors with similar properties as [[:Category:Basic|Basic Hull]]. They can be opened and closed with {{K|activate module}}. Place additional doors adjacent to one another to create larger doorways. Connecting it to logic can increase its utility. | ||
− | + | ==Item Description== | |
+ | "These modules can used to create doorways that can be opened or closed by the player, docking beams, and logic systems. Multiple adjacent blocks register as one door. Meaning that activating one will activate all other doors touching it. Quite useful for creating large doorways. Press R to Open/Close." | ||
{{production/Glass_Door}} | {{production/Glass_Door}} | ||
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+ | ==Usage== | ||
+ | {{Main|Doors}} | ||
[[Category:Doors]] [[Category:General]] | [[Category:Doors]] [[Category:General]] |
Latest revision as of 11:07, 6 May 2018
Glass Door | |
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Hit Points | 400 |
Reactor Hit Points | 0 |
Mass | 0.05 |
Luminosity | none |
Data Value (ID) | 589 |
Glass Doors are transparent togglable doors with similar properties as Basic Hull. They can be opened and closed with R. Place additional doors adjacent to one another to create larger doorways. Connecting it to logic can increase its utility.
Item Description
"These modules can used to create doorways that can be opened or closed by the player, docking beams, and logic systems. Multiple adjacent blocks register as one door. Meaning that activating one will activate all other doors touching it. Quite useful for creating large doorways. Press R to Open/Close."
Production
Production Info | |||||
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Produced in a | Basic Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x1 |
Glass Door | x1 |
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Crystal Composite | x1 |
Usage
- Main article: Doors