Difference between revisions of "Trigger (Area)"

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{{production/Trigger_(Area)}}
 
{{production/Trigger_(Area)}}
  
[[Category:Logic]] [[Category:General]]
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[[Category:Miscellaneous]]
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==Item Description==
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This block can only be seen in the structure's build mode. It connects to the Trigger (Area) Controller. Use it to build areas that activate when someone enters it. On activation, only one signal is sent. It will not activate again, until the catalyst leaves the area. It will activate once for each object, should multiple objects enter the area.
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[[Category:Logic]]

Latest revision as of 18:49, 5 September 2025

Trigger (Area)
Trigger (Area).png
Hit Points1
Armor-
Luminosityno
Data Value (ID)411
















Mass: 0.05 System-HP for Structure: 0 Block-HP: 1 Block-Armor: <?> This block can only be seen in the structure's build mode. It connects to the Trigger (Area) Controller. Use it to build areas that activate when someone enters it. On activation, only one signal is sent. It will not activate again, until the catalyst leaves the area. It will activate once for each object, should multiple objects enter the area.

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Alloyed Metal Mesh
x2
Alloyed Metal Mesh.png Trigger (Area)
x1
Trigger (Area).png
Crystal Composite
x2
Crystal Composite.png

Item Description

This block can only be seen in the structure's build mode. It connects to the Trigger (Area) Controller. Use it to build areas that activate when someone enters it. On activation, only one signal is sent. It will not activate again, until the catalyst leaves the area. It will activate once for each object, should multiple objects enter the area.