Difference between revisions of "Jump Inhibitor Computer"

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{{infobox block/Jump_Inhibitor_Computer}}
 
{{infobox block/Jump_Inhibitor_Computer}}
  
The Jump Inhibitor Computer prevents players from using their Jump drive nearby. They require [[Jump Inhibitor Module|Jump Inhibitor Modules]] in order to function.
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Mass: 0.1  System-HP for Structure: 0  Block-HP: 100  Block-Armor: <?>  Jump Inhibiter computer.  
 
 
This system works similarly to the jump drive with the difference that a player doesn’t have to actively charge it. It can be turned on/off at will. When on, the jump inhibitor will discharge all jump drives in the same or adjacent sectors. The rate of discharge depends on the amount of modules used on the jump inhibitor. This means if you have a strong enough jump drive, you can still overcome the jump inhibitor.
 
 
  
 
{{production/Jump_Inhibitor_Computer}}
 
{{production/Jump_Inhibitor_Computer}}
 
===History===
 
http://www.star-made.org/news/starmade-v0-19431-no-more-turret-lag-jump-inhibitors-admin-tools
 
  
 
[[Category:General]] [[Category:Element]]
 
[[Category:General]] [[Category:Element]]

Revision as of 03:50, 6 May 2018

Jump Inhibitor Computer
Jump Inhibitor Computer.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)681

Mass: 0.1 System-HP for Structure: 0 Block-HP: 100 Block-Armor: <?> Jump Inhibiter computer.

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Mattise Capsule
x500
Mattise Capsule.png Jump Inhibitor Computer
x1
Jump Inhibitor Computer.png
Crystal Composite
x1000
Crystal Composite.png