Difference between revisions of "Template:Blockbox"
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{{blockboxlayout | {{blockboxlayout | ||
− | |title | + | |bodystyle = width: 23em; text-align: left; font-size: 88%; line-height: 1.5em; float: right; |
− | | | + | |titlestyle = font-size: 125%; font-weight: bold; |
− | + | |abovestyle = text-align: center; font-size: 125%; font-weight: bold; padding: 5px; | |
− | | | + | |headerstyle = text-align: center; padding: 0em; height: 1.8em; |
− | |image | + | |labelstyle = font-weight: bold; vertical-align: top; padding: 0.1em 0.5em; |
− | |imagestyle | + | |datastyle = text-align: center; padding: 0.1em 0.5em; |
− | |caption | + | |title = {{{{{ib|{{{1}}}|name}}|{{ib|{{{1}}}|link}}} |
− | |captionstyle = | + | |above = |
− | + | |image = [[File:{{ib|{{{1}}}|link}}.png|150px|link={{ib|{{{1}}}|link}}]] | |
− | + | |imagestyle = | |
− | + | |caption = | |
+ | |captionstyle= | ||
|label1 = Hit Points | |label1 = Hit Points | ||
|data1 ={{ib|{{{1}}}|hp}} | |data1 ={{ib|{{{1}}}|hp}} |
Revision as of 18:54, 5 May 2018
{{blockboxlayout |bodystyle = width: 23em; text-align: left; font-size: 88%; line-height: 1.5em; float: right; |titlestyle = font-size: 125%; font-weight: bold; |abovestyle = text-align: center; font-size: 125%; font-weight: bold; padding: 5px; |headerstyle = text-align: center; padding: 0em; height: 1.8em; |labelstyle = font-weight: bold; vertical-align: top; padding: 0.1em 0.5em; |datastyle = text-align: center; padding: 0.1em 0.5em; |title = {{{|} |above = |image = 150px |imagestyle = |caption = |captionstyle= |label1 = Hit Points |data1 =Unknow hp : link, Id, Factory, Animated, Armor, Ahp, Shp, Transparency, InShop, ReactorHp, Mass, Hp, Heat, Kinetic,EM, cat, cat2, cat3, cat4, Placable, BlockStyle, Light, Depreciated, LightColor, Item(table), CtrlBy(table), Ctrling(table), Shop(InShop+Price), Price, Desc, BlockResourceType, FactoryBakeTime, Chamber(table), Volume, InRecipe, MainCtrl, SupportCtrl, EffectCtrl, ExpAbsorb |label2 = Armor |data2 = Unknow armor : link, Id, Factory, Animated, Armor, Ahp, Shp, Transparency, InShop, ReactorHp, Mass, Hp, Heat, Kinetic,EM, cat, cat2, cat3, cat4, Placable, BlockStyle, Light, Depreciated, LightColor, Item(table), CtrlBy(table), Ctrling(table), Shop(InShop+Price), Price, Desc, BlockResourceType, FactoryBakeTime, Chamber(table), Volume, InRecipe, MainCtrl, SupportCtrl, EffectCtrl, ExpAbsorb |label3 = Armor HP |data3 = Unknow ahp : link, Id, Factory, Animated, Armor, Ahp, Shp, Transparency, InShop, ReactorHp, Mass, Hp, Heat, Kinetic,EM, cat, cat2, cat3, cat4, Placable, BlockStyle, Light, Depreciated, LightColor, Item(table), CtrlBy(table), Ctrling(table), Shop(InShop+Price), Price, Desc, BlockResourceType, FactoryBakeTime, Chamber(table), Volume, InRecipe, MainCtrl, SupportCtrl, EffectCtrl, ExpAbsorb |label4 = Structure HP |data4 = Unknow shp : link, Id, Factory, Animated, Armor, Ahp, Shp, Transparency, InShop, ReactorHp, Mass, Hp, Heat, Kinetic,EM, cat, cat2, cat3, cat4, Placable, BlockStyle, Light, Depreciated, LightColor, Item(table), CtrlBy(table), Ctrling(table), Shop(InShop+Price), Price, Desc, BlockResourceType, FactoryBakeTime, Chamber(table), Volume, InRecipe, MainCtrl, SupportCtrl, EffectCtrl, ExpAbsorb |label5 = Mass |data5 = Unknow mass : link, Id, Factory, Animated, Armor, Ahp, Shp, Transparency, InShop, ReactorHp, Mass, Hp, Heat, Kinetic,EM, cat, cat2, cat3, cat4, Placable, BlockStyle, Light, Depreciated, LightColor, Item(table), CtrlBy(table), Ctrling(table), Shop(InShop+Price), Price, Desc, BlockResourceType, FactoryBakeTime, Chamber(table), Volume, InRecipe, MainCtrl, SupportCtrl, EffectCtrl, ExpAbsorb |label6 = Luminosity |data6 = Unknow light : link, Id, Factory, Animated, Armor, Ahp, Shp, Transparency, InShop, ReactorHp, Mass, Hp, Heat, Kinetic,EM, cat, cat2, cat3, cat4, Placable, BlockStyle, Light, Depreciated, LightColor, Item(table), CtrlBy(table), Ctrling(table), Shop(InShop+Price), Price, Desc, BlockResourceType, FactoryBakeTime, Chamber(table), Volume, InRecipe, MainCtrl, SupportCtrl, EffectCtrl, ExpAbsorb |label7 = ID |data7 = Unknow id : link, Id, Factory, Animated, Armor, Ahp, Shp, Transparency, InShop, ReactorHp, Mass, Hp, Heat, Kinetic,EM, cat, cat2, cat3, cat4, Placable, BlockStyle, Light, Depreciated, LightColor, Item(table), CtrlBy(table), Ctrling(table), Shop(InShop+Price), Price, Desc, BlockResourceType, FactoryBakeTime, Chamber(table), Volume, InRecipe, MainCtrl, SupportCtrl, EffectCtrl, ExpAbsorb }}Template:Documentation