Difference between revisions of "Push Pulse Computer"

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Latest revision as of 10:21, 11 August 2016

Push Pulse Computer
Push Pulse Computer.png
Hit Points50
Armor0.0%
Mass0.10
Luminositynone
Data Value (ID)344

The Push Pulse Computer is required for creating functioning Push Pulse systems. It is capable of controlling any amount of Push Pulse Modules, although using multiple groups leads to escalating power costs. Once placed, you can select/deselect it with C, and link Push Pulse Modules using V while it is selected and you are looking at a Push Pulse Module. This controller can be connected to other weapons and systems (cannon, beam, damage pulse, missile) to customize your weapon.

To link your Controller to its Modules, press C on the Controller, then X on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade with the weapon controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect, you need to connect 1:1 in size.

Press R to get in/out of the Computer.  

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Fertikeen Capsule
x250
Fertikeen Capsule.png Push Pulse Computer
x1
Push Pulse Computer.png
Crystal Composite
x500
Crystal Composite.png