Difference between revisions of "Michael Debevec"
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==Trivia== | ==Trivia== | ||
* Michael created the current Schine logo. | * Michael created the current Schine logo. | ||
− | * Outside of StarMade, Michael works in post-production as a visual effects artist working on films, commercials and online advertising in manufacturing, health, education, and tourism | + | * Outside of StarMade, Michael works in post-production as a visual effects artist working on films, commercials and online advertising in manufacturing, health, education, and tourism.<ref>https://games.blog.invest.vic.gov.au/2013/07/18/pax-vs-melbourne-behind-the-scenes/</ref> |
− | + | * Michael hosted a gaming radio panel show called After Hours, over three years and five seasons tallying over 100 hours of airtime. | |
* Each year Michael attends Monash University's Computer Games Boot Camp, a week-long intensive for high school students in the games industry, and speaks about his journey into gaming and more recently what he's doing now with StarMade and through his other work.<ref>https://www.facebook.com/SEQUENTIALGaming/posts/388807637844991</ref> | * Each year Michael attends Monash University's Computer Games Boot Camp, a week-long intensive for high school students in the games industry, and speaks about his journey into gaming and more recently what he's doing now with StarMade and through his other work.<ref>https://www.facebook.com/SEQUENTIALGaming/posts/388807637844991</ref> | ||
==References== | ==References== |
Latest revision as of 21:11, 16 October 2016
This page is currently a stub. Please help us out by expanding it. |
Michael Debevec | |
---|---|
Name | Michael Debevec |
Position | Creative Director |
Nationality | Australian |
Known for | Creating the StarMade trailer |
@MichaelDebevec | |
Username | bench |
Michael Debevec is the Creative Director of StarMade. Michael officially joined Schine in mid-August 2014.
After creating the first official trailer[1] for StarMade in 2013, Michael continued to be in contact with Robin Promesberger over the next year, offering suggestions and feedback on features as a community member. In February 2014 Michael frequently created community videos, featuring building, showcases, and tutorial series. His involvement in the development side of the game increased, escalating with the introduction of the logic systems of which he was heavily involved, until mid-August when he was brought on as a team member of Schine GmbH.
Over the past few years, Michael has worked on a number of video game titles for PC, tablet, and mobile. He also works as an esports competition broadcaster, hired to run the streams and broadcasts of competitive esports competitions.
Trivia
- Michael created the current Schine logo.
- Outside of StarMade, Michael works in post-production as a visual effects artist working on films, commercials and online advertising in manufacturing, health, education, and tourism.[2]
- Michael hosted a gaming radio panel show called After Hours, over three years and five seasons tallying over 100 hours of airtime.
- Each year Michael attends Monash University's Computer Games Boot Camp, a week-long intensive for high school students in the games industry, and speaks about his journey into gaming and more recently what he's doing now with StarMade and through his other work.[3]