Kinetic Effect Computer
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Revision as of 02:23, 27 July 2018 by Crimson-Artist (talk | contribs) (added header, and module box)
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| Kinetic Effect Computer | |
|---|---|
![]() | |
| Hit Points | 100 |
| Reactor Hit Points | 0 |
| Mass | 0.10 |
| Luminosity | none |
| Data Value (ID) | 353 |
Kinetic Effect Computers are the main terminals for Kinetic damage enhancing systems. Connecting them to a Weapon system will increase the amount of kinetic damage that that weapon deals based on a master/slave module ratio. The closer to a 1/1 ratio players get the more damage is added at the cost of increased power usage.
Contents
Item Description
Increases Kinetic damage of a linked weapon.
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Standard Factory | ||||
| Requires | To create | ||||
| Hylat Capsule | x250 |
Kinetic Effect Computer | x1 |
||
| Fertikeen Capsule | x250 |
||||
Usage
| Primary Module |
|---|
| Kinetic Effect |
|
TBA

