Topic on Talk:Cannon Computer
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- (cur prev topic) 00:43, 16 October 2016 . . Heillos (talk | contribs) commented on "Base projectile speed?" (Weapon projectile speeds are the Speed multiplier stated in the blockBehaviorConfig.xml multiplied by the THRUST_SPEED_LIMIT value in ser...) . . (+536)
- (cur prev topic) 19:32, 15 October 2016 . . Crimson-Artist (talk | contribs) commented on "Base projectile speed?" (625 was the value that appears in the weapons menu for me. I've made sure not to change anything in my block config but its possible that...) . . (+256)
- (cur prev topic) 09:43, 15 October 2016 . . Heillos (talk | contribs) commented on "Base projectile speed?" (937.5m/s is definitely the projectile speed of Cannon projectiles (excluding Cannon/Beam, at 1,875 m/s). This is verified in the Weapon M...) . . (+386)
- (cur prev topic) 06:34, 15 October 2016 . . Crimson-Artist (talk | contribs) commented on "Base projectile speed?" (I was getting the data from the weapons menu. I wasn't sure what the units were. Have you tested this?) . . (+102)
- (cur prev topic) 15:37, 14 October 2016 . . Erth Paradine (talk | contribs) commented on "Base projectile speed?" (With server at default settings: THRUST_SPEED_LIMIT=75 & Cannon/Speed=12.5 ...how did you come up with 625 as the cannon's base projecti...) . . (+222)