Difference between revisions of "Salvage Computer"
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{{infobox block/Salvage_Computer}} | {{infobox block/Salvage_Computer}} | ||
+ | '''{{PAGENAME}}s''' are the main terminals of Salvage support systems. Salvage system are designed to mine blocks from various entities such as [[Planet]]s, [[Asteroid]]s, [[Derelict Station]]s, and Overheated Star Ships. Connecting [[Storage]] boxes allows the system to contain all mined resources within the [[Cargo System]]. It can also be activated using logic. | ||
− | + | ==Item Description== | |
+ | "The Salvage Computer is required for creating functioning Salvage/Mining systems. It is capable of controlling any amount of Salvage Modules, although using multiple groups leads to escalating power costs. Once placed, you can select/deselect it with C, and link Salvage Modules using V while it is selected and you are looking at a Salvage Module. This controller can be connected to other weapons | ||
and systems (cannon, beam, damage pulse, missile) | and systems (cannon, beam, damage pulse, missile) | ||
to customize your weapon. | to customize your weapon. | ||
− | To link your Controller to its Modules, press | + | To link your Controller to its Modules, press C on the Controller, then X on the individual modules, |
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. | or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. | ||
Line 16: | Line 18: | ||
you need to connect 1:1 in size. | you need to connect 1:1 in size. | ||
− | + | Press R to get in/out of the Computer." | |
{{production/Salvage_Computer}} | {{production/Salvage_Computer}} | ||
− | + | ==Usage== | |
+ | {| class="wikitable" | ||
+ | !width="200px" height="30px"|<big>Primary Module</big> ||width="200px" | <big>Inventory Module</big> | ||
+ | |- | ||
+ | !style="text-align:center;"| [[Salvage Module]] ||style="text-align:center;"| [[Storage]] | ||
+ | |- | ||
+ | |style="text-align:center;"|[[File:Salvage Module.png|link=Salvage Module| 150px]] ||style="text-align:center;"|[[File:Storage.png|link=Storage| 150px]] | ||
+ | |- | ||
+ | !colspan="2"|Connection Method | ||
+ | |- | ||
+ | |colspan="2" style="text-align:center;"|<small>Select computer with{{k|select module}}<br/> and connect with {{K|cancel ship movement}}</small> | ||
+ | |- | ||
+ | !colspan="2" |<big>Primary Fire</big><br/><small><small>{{K|Attack}} Focus Fire</small></small><br/><small><small>{{K|Weapon Bar Switch}} Switch Firing Mode</small></small> | ||
+ | |- | ||
+ | |colspan="2" style="text-align:center;" height="40px"| ''Block Salvaging Beam'' | ||
+ | |} | ||
+ | TBA | ||
+ | ==Related== | ||
+ | {{SupportTools Navigator}} | ||
[[Category:SupportTools]] [[Category:Ship]] | [[Category:SupportTools]] [[Category:Ship]] |
Latest revision as of 22:24, 12 August 2018
This page is currently a stub. Please help us out by expanding it. |
Salvage Computer | |
---|---|
Hit Points | 50 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 4 |
Salvage Computers are the main terminals of Salvage support systems. Salvage system are designed to mine blocks from various entities such as Planets, Asteroids, Derelict Stations, and Overheated Star Ships. Connecting Storage boxes allows the system to contain all mined resources within the Cargo System. It can also be activated using logic.
Contents
Item Description
"The Salvage Computer is required for creating functioning Salvage/Mining systems. It is capable of controlling any amount of Salvage Modules, although using multiple groups leads to escalating power costs. Once placed, you can select/deselect it with C, and link Salvage Modules using V while it is selected and you are looking at a Salvage Module. This controller can be connected to other weapons and systems (cannon, beam, damage pulse, missile) to customize your weapon.
To link your Controller to its Modules, press C on the Controller, then X on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade with the weapon controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Note that for the full effect, you need to connect 1:1 in size.
Press R to get in/out of the Computer."
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Basic Factory | ||||
Requires | To create | ||||
Crystal Composite | x100 |
Salvage Computer | x1 |
||
Alloyed Metal Mesh | x100 |
Usage
Primary Module | Inventory Module |
---|---|
Salvage Module | Storage |
Connection Method | |
Select computer withC and connect with V | |
Primary Fire Left Click Focus Fire Left Alt Switch Firing Mode | |
Block Salvaging Beam |
TBA
Related
Support Tool Systems |
---|
Astrotech Computer • Astrotech Module • Push Pulse Computer • Push Pulse Module • Salvage Computer • Salvage Module • Tractor Beam Computer • Tractor Beam Module |