Difference between revisions of "Tractor Beam Computer"

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(added header, item description, usage, navigator)
(added logic interaction with block box)
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==Usage==
 
==Usage==
 
{| class="wikitable"
 
{| class="wikitable"
!width="200px" height="30px"|<big>Primary Module</big>
+
!width="200px" height="30px"|<big>Primary Module</big> ||style="border-left: solid 2px;|<big>Logic Interaction</big>
 
|-
 
|-
!style="text-align:center;"| [[Tractor Beam Module]]
+
!style="text-align:center;"| [[Tractor Beam Module]] ||style="text-align:center; border-left: solid 2px;"| [[Activation Module]]
 
|-
 
|-
|style="text-align:center;"|[[File:Tractor Beam Module.png|link=Tractor Beam Module| 150px]]
+
|style="text-align:center;"|[[File:Tractor Beam Module.png|link=Tractor Beam Module| 150px]] || style="text-align:center; border-left: solid 2px;"|[[File:Activation Module.png|link=Activation Module| 150px]]
 
|-
 
|-
!Connection Method
+
!Connection Method ||style="border-left: solid 2px;|Connection Method
 
|-
 
|-
|style="text-align:center;"|<small>Select computer with{{k|select module}}<br/> and connect with {{K|cancel ship movement}}</small>
+
|style="text-align:center;"|<small>Select computer with{{k|select module}}<br/> and connect with {{K|cancel ship movement}}</small> ||style="text-align:center; border-left: solid 2px;"|<small>Select computer with{{k|select module}}<br/> and connect with {{K|cancel ship movement}}</small>
 
|-
 
|-
!<big>Primary Fire</big><br/><small><small>{{K|Attack}} Focus Fire</small></small><br/><small><small>{{K|Weapon Bar Switch}} Switch Firing Mode</small></small>
+
!rowspan="2"|<big>Primary Fire</big><br/><small><small>{{K|Attack}} Focus Fire</small></small><br/><small><small>{{K|Weapon Bar Switch}} Switch Firing Mode</small></small>
 +
!style="border-left: solid 2px;|Usage
 +
|-
 +
|rowspan="2" style="border-left: solid 2px;|Firing Mode can be changed based on<br/> the amount of active logic signals. <br/>being received<br/><br/>0 On signals=Hold <br/>1 On signals=Pull<br/>2 On signals=Push
 
|-
 
|-
 
|style="text-align:center;" height="40px"| ''Movement Affecting Beam''
 
|style="text-align:center;" height="40px"| ''Movement Affecting Beam''

Revision as of 23:10, 12 August 2018

Tractor Beam Computer
Tractor Beam Computer.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)360

Tractor Beam Computers are the system terminals for Tractor Beam systems. Tractor Beams are beam systems design to move or hold ships and other mobile entities like Asteroids in place. Tractor beams have 3 modes: Push, Pull, and Hold. Logic Signals can be used to remotely activate the system as well as effect what mode is used.

Item Description

The Tractor Beam Computer is capable of controlling any amount of Tractor Beam Modules.
Strength depends on the amount of linked modules, you can switch firing modes with your Right Click.

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Sertise Capsule
x250
Sertise Capsule.png Tractor Beam Computer
x1
Tractor Beam Computer.png
Jisper Capsule
x250
Jisper Capsule.png
Crystal Composite
x500
Crystal Composite.png

Usage

Primary Module Logic Interaction
Tractor Beam Module Activation Module
Tractor Beam Module.png Activation Module.png
Connection Method Connection Method
Select computer withC
and connect with V
Select computer withC
and connect with V
Primary Fire
Left Click Focus Fire
Left Alt Switch Firing Mode
Usage
Firing Mode can be changed based on
the amount of active logic signals.
being received

0 On signals=Hold
1 On signals=Pull
2 On signals=Push
Movement Affecting Beam

TBA

Related

Support Tool Systems
Astrotech Computer.pngAstrotech ComputerAstrotech Module.pngAstrotech ModulePush Pulse Computer.pngPush Pulse ComputerPush Pulse Module.pngPush Pulse ModuleSalvage Computer.pngSalvage ComputerSalvage Module.pngSalvage ModuleTractor Beam Computer.pngTractor Beam ComputerTractor Beam Module.pngTractor Beam Module