Difference between revisions of "Wireless Logic Module"
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{{Stub}} | {{Stub}} | ||
{{infobox block/Wireless_Logic_Module}} | {{infobox block/Wireless_Logic_Module}} | ||
− | + | '''{{PAGENAME}}s''' are logic activators designed to activate/deactivate logic systems on another entity. Crucial component for logic systems that span multiple ships be they docked or not. | |
+ | ==Item Description== | ||
Wireless blocks can be linked between seperate entities using C & V to connect them. | Wireless blocks can be linked between seperate entities using C & V to connect them. | ||
{{production/Wireless_Logic_Module}} | {{production/Wireless_Logic_Module}} | ||
+ | ==Usage== | ||
+ | TBA | ||
+ | ==Related== | ||
+ | {{Logic Signal Navigator}} | ||
[[Category:Logic]] [[Category:General]] | [[Category:Logic]] [[Category:General]] |
Latest revision as of 01:36, 18 March 2019
This page is currently a stub. Please help us out by expanding it. |
Wireless Logic Module | |
---|---|
Hit Points | 15 |
Reactor Hit Points | 0 |
Mass | 0.05 |
Luminosity | none |
Data Value (ID) | 668 |
Wireless Logic Modules are logic activators designed to activate/deactivate logic systems on another entity. Crucial component for logic systems that span multiple ships be they docked or not.
Contents
Item Description
Wireless blocks can be linked between seperate entities using C & V to connect them.
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Standard Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x2 |
Wireless Logic Module | x1 |
||
Crystal Composite | x2 |
Usage
TBA
Related
Logic Signals | |
---|---|
Activators | Activation Module • Button • Inner Ship Remote • Small Activator35px • Small Button35px • Wireless Logic Module |
Logic Gates | Flip Flop • NOT-Signal • AND-Signal • OR-Signal • DELAY-Signal • Randomizer |
Sensors | Activation Gate Controller • Activation Gate Module • Trigger (Area) Controller • Trigger (Area) • Trigger (Step On) • Sensor |