Difference between revisions of "Wireless Logic Module"
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{{infobox block/Wireless_Logic_Module}} | {{infobox block/Wireless_Logic_Module}} | ||
− | + | '''{{PAGENAME}}s''' are logic activators designed to activate/deactivate logic systems on another entity. Crucial component for logic systems that span multiple ships be they docked or not. | |
− | + | ==Item Description== | |
+ | Wireless blocks can be linked between seperate entities using C & V to connect them. | ||
{{production/Wireless_Logic_Module}} | {{production/Wireless_Logic_Module}} | ||
+ | ==Usage== | ||
+ | TBA | ||
+ | ==Related== | ||
+ | {{Logic Signal Navigator}} | ||
[[Category:Logic]] [[Category:General]] | [[Category:Logic]] [[Category:General]] |
Latest revision as of 02:36, 18 March 2019
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This page is currently a stub. Please help us out by expanding it. |
Wireless Logic Module | |
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Hit Points | 15 |
Reactor Hit Points | 0 |
Mass | 0.05 |
Luminosity | none |
Data Value (ID) | 668 |
Wireless Logic Modules are logic activators designed to activate/deactivate logic systems on another entity. Crucial component for logic systems that span multiple ships be they docked or not.
Contents
[hide]Item Description
Wireless blocks can be linked between seperate entities using C & V to connect them.
Production
Production Info | |||||
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Produced in a | Standard Factory | ![]() |
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Requires | To create | ||||
Alloyed Metal Mesh | x2 |
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Wireless Logic Module | x1 |
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Crystal Composite | x2 |
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Usage
TBA
Related
Logic Signals | |
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Activators | Activation Module![]() ![]() ![]() ![]() |
Logic Gates | Flip Flop![]() ![]() ![]() ![]() ![]() ![]() |
Sensors | Activation Gate Controller![]() ![]() ![]() ![]() ![]() ![]() |