Difference between revisions of "Inner Ship Remote"
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| + | |dv=670 | ||
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'''{{PAGENAME}}s''' are logic activators designed to allow pilots in flight mode to activate/deactivate a connected logic system. | '''{{PAGENAME}}s''' are logic activators designed to allow pilots in flight mode to activate/deactivate a connected logic system. | ||
==Item Description== | ==Item Description== | ||
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==Related== | ==Related== | ||
{{Logic Signal Navigator}} | {{Logic Signal Navigator}} | ||
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| + | [[Category:Logic]] | ||
| + | [[Category:Logic]] | ||
Latest revision as of 20:32, 1 September 2025
| Inner Ship Remote | |
|---|---|
![]() | |
| Hit Points | 15 |
| Armor | - |
| Luminosity | no |
| Data Value (ID) | 670 |
| This page is currently a stub. Please help us out by expanding it. |
Inner Ship Remotes are logic activators designed to allow pilots in flight mode to activate/deactivate a connected logic system.
Contents
Item Description
This logic block can be named and assigned in the weapons bar to activate logic from within the ship. To assign on the hotbar, the module must be connected to at least one other logic block.
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Standard Factory | ||||
| Requires | To create | ||||
| Alloyed Metal Mesh | x2 |
Inner Ship Remote | x1 |
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| Crystal Composite | x2 |
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Usage
TBA
Related
| Logic Signals | |
|---|---|
| Activators | Activation Module |
| Logic Gates | Flip Flop |
| Sensors | Activation Gate Controller |
