Difference between revisions of "Activation Gate Controller"
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| + | |type=Activation Gate Controller | ||
| + | |hp=15 | ||
| + | |armor=- | ||
| + | |light=no | ||
| + | |dv=685 | ||
| + | }} | ||
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Mass: 0.1 System-HP for Structure: 0 Block-HP: 15 Block-Armor: <?> Activation Gates are capable of detecting an entity passing through it's Gate structure, sending a True signal to any Logic block linked to the Controller.. The gate must be a solid, 1 block deep ring structure linked to a Activation Gate controller. To link your Activation Gate Controller to the Activation Gate Module structure, press C on the Controller, then V on the individual modules, or alternatively Shift + V to mass select grouped modules. | Mass: 0.1 System-HP for Structure: 0 Block-HP: 15 Block-Armor: <?> Activation Gates are capable of detecting an entity passing through it's Gate structure, sending a True signal to any Logic block linked to the Controller.. The gate must be a solid, 1 block deep ring structure linked to a Activation Gate controller. To link your Activation Gate Controller to the Activation Gate Module structure, press C on the Controller, then V on the individual modules, or alternatively Shift + V to mass select grouped modules. | ||
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{{production/Activation_Gate_Controller}} | {{production/Activation_Gate_Controller}} | ||
| − | [[Category:Logic]] [[Category: | + | |
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| + | [[Category:Logic]] | ||
| + | [[Category:Logic]] | ||
Latest revision as of 20:32, 1 September 2025
| Activation Gate Controller | |
|---|---|
![]() | |
| Hit Points | 15 |
| Armor | - |
| Luminosity | no |
| Data Value (ID) | 685 |
| This page is currently a stub. Please help us out by expanding it. |
Mass: 0.1 System-HP for Structure: 0 Block-HP: 15 Block-Armor: <?> Activation Gates are capable of detecting an entity passing through it's Gate structure, sending a True signal to any Logic block linked to the Controller.. The gate must be a solid, 1 block deep ring structure linked to a Activation Gate controller. To link your Activation Gate Controller to the Activation Gate Module structure, press C on the Controller, then V on the individual modules, or alternatively Shift + V to mass select grouped modules.
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Standard Factory | ||||
| Requires | To create | ||||
| Alloyed Metal Mesh | x2 |
Activation Gate Controller | x1 |
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| Crystal Composite | x2 |
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