Difference between revisions of "Astrotech Module"
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Revision as of 08:14, 12 November 2016
Astrotech Module | |
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Hit Points | 100 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 30 |
Astrotech Modules are the emitter modules for Astrotech repair systems. Connecting at least one to its associated computer will activate the system. Place them alone to create a new firing array or with an existing group to enhance its power.
Item Description
"The Astrotech Module, when used in conjunction with an Astrotech Computer, can create a basic but effective repair system. The Astrotech Module fires a repair beam in a straight line. Astrotech Modules do benefit from being grouped together (being adjacent to one another), increasing their repair speed. You can also choose which block outputs the beam by finding the Astrotech Module you want to output the beam, and pressing R on it. AstroTech Modules can used to repair damage to blocks."
Production
Production Info | |||||
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Produced in a | Standard Factory | ||||
Requires | To create | ||||
Sapsun Capsule | x25 |
Astrotech Module | x1 |
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Crystal Composite | x25 |
Usage
- Main article: Astrotech Computer
Primary Computer |
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Astrotech Computer |
Place down and on an entity and connect it to its associated computer.
Support Tool Systems |
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Astrotech Computer • Astrotech Module • Push Pulse Computer • Push Pulse Module • Salvage Computer • Salvage Module • Tractor Beam Computer • Tractor Beam Module |