Difference between revisions of "Trading Guild"
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===Ships=== | ===Ships=== | ||
====B110-11==== | ====B110-11==== | ||
+ | The Bahtra B110 | Drone<br/> | ||
+ | The Trading Guild will often employ the use of drones more than manned fighters. Pilots cost money, more so when they die! Shipping valuable cargo across space can be fatal, surprisingly. The drone here is quite an aggressive looking ship and it is clear that Bahtra intended so! | ||
{| class="wikitable" | {| class="wikitable" | ||
|rowspan="9" colspan="3"|[[File:B110-12.png|500px]] | |rowspan="9" colspan="3"|[[File:B110-12.png|500px]] | ||
Line 36: | Line 38: | ||
|colspan="3" style="text-align:center;"| 34,525 | |colspan="3" style="text-align:center;"| 34,525 | ||
|- | |- | ||
− | !colspan="7"|<big> | + | !colspan="7"|<big>Systems</big> |
|- | |- | ||
!rowspan="9" width="30px"|Weapons | !rowspan="9" width="30px"|Weapons | ||
Line 58: | Line 60: | ||
|Power Usage<span style="color: grey"><small> (Per Array/Per Activation)</small></span> || style="text-align:center;"| 6,380<span style="color: grey">.00</span>||style="text-align:center;"| 12,760<span style="color: grey">.00</span> | |Power Usage<span style="color: grey"><small> (Per Array/Per Activation)</small></span> || style="text-align:center;"| 6,380<span style="color: grey">.00</span>||style="text-align:center;"| 12,760<span style="color: grey">.00</span> | ||
|- | |- | ||
+ | !rowspan="9" width="30px"|Equipment | ||
+ | |rowspan="5" width="20px" style="text-align:center;"|[[File:Rail Docker.png|100px]] ||rowspan="5" width="30px" style="text-align:center;"|[[Rail Docker]] | ||
+ | |colspan="3" style="text-align:center;"|Forward facing dock on the underside of the vessel's nose. | ||
+ | |} | ||
+ | ====B130-7==== | ||
+ | The Bahtra B130 | Patrol Ship<br/> | ||
+ | The Trading Guild utilizes patrol ships and bombers for escorting their cargo ships. These craft are usually guarding small freighters and as such dock with stations fairly often. | ||
+ | {| class="wikitable" | ||
+ | |rowspan="9" colspan="3"|[[File:B130-7.png|500px]] | ||
+ | !colspan="3"|<big>Stats</big> | ||
+ | |- | ||
+ | !Class | ||
+ | |colspan="2" style="text-align:center;"| Light Fighter | ||
+ | |- | ||
+ | !Mass | ||
+ | |colspan="2" style="text-align:center;"| 525.3 | ||
+ | |- | ||
+ | !Dimensions<br/> <small>(Length/Height/Width)</small> | ||
+ | |colspan="2" style="text-align:center;"| 44m / 19m / 29m | ||
+ | |- | ||
+ | !Power <span style="color: cornflowerblue">■</span> <br/><small>(Total/Recharge)</small> | ||
+ | |width="100px" style="text-align:center;"| 130,086.4|| style="text-align:center;"| 126,507.6 e/sec | ||
+ | |- | ||
+ | !Thrust / Max Speed <span style="color: darkgreen">■</span> | ||
+ | |style="text-align:center;"|894.5||style="text-align:center;"| 165.2 | ||
+ | |- | ||
+ | !Shields <span style="color: orange">■</span><br/> <small>(Total/Recharge)</small> | ||
+ | |style="text-align:center;"|12,265|| style="text-align:center;"| 968 s/sec | ||
+ | |- | ||
+ | !Armor Hit Points <span style="color: grey">■</span> | ||
+ | |colspan="3" style="text-align:center;"| 176,625 | ||
+ | |- | ||
+ | !Structure Hit Points <span style="color: green">■</span> | ||
+ | |colspan="3" style="text-align:center;"| 179,715 | ||
+ | |- | ||
+ | !colspan="7"|<big>Systems</big> | ||
+ | |- | ||
+ | !rowspan="9" width="30px"|Weapons | ||
+ | |rowspan="9" width="20px" style="text-align:center;"|[[File:Cannon Computer.png|100px]][[File:Punch-Through Effect Computer.png|100px]] ||rowspan="9" width="30px" style="text-align:center;"|[[Cannon Computer|Unslaved Cannons]]<br/>+[[Punch-Through Effect Computer|Punch-Through Effect]] (97.0%) | ||
+ | !Stat !!colspan="2"| Value | ||
+ | |- | ||
+ | |Number of Arrays ||colspan="2" style="text-align:center;"| 2 | ||
+ | |- | ||
+ | |Damage Output <span style="color: grey"><small>(Per Array)</small></span> ||colspan="2" style="text-align:center;"| 1,300 | ||
+ | |- | ||
+ | |Block Penetration||colspan="2" style="text-align:center;"| 16 | ||
+ | |- | ||
+ | |Reload<span style="color: grey"><small> (In Seconds)</small></span> ||colspan="2" style="text-align:center;"| 1<span style="color: grey">.0</span> | ||
+ | |- | ||
+ | |Shots<span style="color: grey"><small> (Per Activation)</small></span> ||colspan="2" style="text-align:center;"| 1 | ||
+ | |- | ||
+ | |Projectile Speed<span style="color: grey"><small> (In Meters per Second)</small></span> ||colspan="2" style="text-align:center;"| 937.5 | ||
+ | |- | ||
+ | |Range<span style="color: grey"><small> (In Sector Lengths)</small></span> ||colspan="2" style="text-align:center;"| 1<span style="color: grey">.0</span> | ||
+ | |- | ||
+ | |Power Usage<span style="color: grey"><small> (Per Array/Per Activation)</small></span> || style="text-align:center;"| 14,300<span style="color: grey">.00</span>||style="text-align:center;"| 28,600<span style="color: grey">.00</span> | ||
+ | |- | ||
+ | !rowspan="9" width="30px"|Equipment | ||
+ | |rowspan="5" width="20px" style="text-align:center;"|[[File:Scanner Computer.png|100px]] ||rowspan="5" width="30px" style="text-align:center;"|[[Scanner Computer|Scanner System]] | ||
+ | !Stat !!colspan="2"| Value | ||
+ | |- | ||
+ | |Number of Blocks ||colspan="2" style="text-align:center;"| 70 | ||
+ | |- | ||
+ | |Total Charged Needed ||colspan="2" style="text-align:center;"| 330,482<span style="color: grey">.0</span> | ||
+ | |- | ||
+ | |Power Usage<span style="color: grey"><small> (Per Second)</small></span> || colspan="2" style="text-align:center;"| 6,380<span style="color: grey">.00</span> | ||
+ | |- | ||
+ | |Modules/Modules Needed|| style="text-align:center;"| 70 ||style="text-align:center;"| 237 | ||
+ | |- | ||
+ | |rowspan="5" width="20px" style="text-align:center;"|[[File:Rail Docker.png|100px]] ||rowspan="5" width="30px" style="text-align:center;"|[[Rail Docker]] | ||
+ | |colspan="3" style="text-align:center;"|Part of a USD dock on the vessel's left side. | ||
|} | |} | ||
[[Category:Faction]] | [[Category:Faction]] |
Revision as of 04:13, 20 December 2016
This article is a work-in-progress. Edits are welcome, however please keep in mind that they may be overwritten or removed if they are not in line with the intention of the article. |
The Trading Guild is one of the major factions that players will encounter while journeying through the universe. They are a generally peaceful trade oriented faction that will start off neutral towards the player but will retaliate if provoked.
Overview
TBA
Blueprints
Ships
B110-11
The Bahtra B110 | Drone
The Trading Guild will often employ the use of drones more than manned fighters. Pilots cost money, more so when they die! Shipping valuable cargo across space can be fatal, surprisingly. The drone here is quite an aggressive looking ship and it is clear that Bahtra intended so!
Stats | ||||||
---|---|---|---|---|---|---|
Class | Attack Drone | |||||
Mass | 104.9 | |||||
Dimensions (Length/Height/Width) |
19m / 10m / 29m | |||||
Power ■ (Total/Recharge) |
84,317.6 | 15,944.8 e/sec | ||||
Thrust / Max Speed ■ | 129.8 | 130.3 | ||||
Shields ■ (Total/Recharge) |
3,093 | 187 s/sec | ||||
Armor Hit Points ■ | 46,075 | |||||
Structure Hit Points ■ | 34,525 | |||||
Systems | ||||||
Weapons | Unslaved Cannons | Stat | Value | |||
Number of Arrays | 2 | |||||
Damage Output (Per Array) | 580 | |||||
Block Penetration | 7 | |||||
Reload (In Seconds) | 1.0 | |||||
Shots (Per Activation) | 1 | |||||
Projectile Speed (In Meters per Second) | 937.5 | |||||
Range (In Sector Lengths) | 1.0 | |||||
Power Usage (Per Array/Per Activation) | 6,380.00 | 12,760.00 | ||||
Equipment | Rail Docker | Forward facing dock on the underside of the vessel's nose. |
B130-7
The Bahtra B130 | Patrol Ship
The Trading Guild utilizes patrol ships and bombers for escorting their cargo ships. These craft are usually guarding small freighters and as such dock with stations fairly often.
Stats | ||||||
---|---|---|---|---|---|---|
Class | Light Fighter | |||||
Mass | 525.3 | |||||
Dimensions (Length/Height/Width) |
44m / 19m / 29m | |||||
Power ■ (Total/Recharge) |
130,086.4 | 126,507.6 e/sec | ||||
Thrust / Max Speed ■ | 894.5 | 165.2 | ||||
Shields ■ (Total/Recharge) |
12,265 | 968 s/sec | ||||
Armor Hit Points ■ | 176,625 | |||||
Structure Hit Points ■ | 179,715 | |||||
Systems | ||||||
Weapons | Unslaved Cannons +Punch-Through Effect (97.0%) |
Stat | Value | |||
Number of Arrays | 2 | |||||
Damage Output (Per Array) | 1,300 | |||||
Block Penetration | 16 | |||||
Reload (In Seconds) | 1.0 | |||||
Shots (Per Activation) | 1 | |||||
Projectile Speed (In Meters per Second) | 937.5 | |||||
Range (In Sector Lengths) | 1.0 | |||||
Power Usage (Per Array/Per Activation) | 14,300.00 | 28,600.00 | ||||
Equipment | Scanner System | Stat | Value | |||
Number of Blocks | 70 | |||||
Total Charged Needed | 330,482.0 | |||||
Power Usage (Per Second) | 6,380.00 | |||||
Modules/Modules Needed | 70 | 237 | ||||
Rail Docker | Part of a USD dock on the vessel's left side. |