Difference between revisions of "Trading Guild"

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===Ships===
 
===Ships===
 
====B110-11====
 
====B110-11====
 +
The Bahtra B110 | Drone<br/>
 +
The Trading Guild will often employ the use of drones more than manned fighters. Pilots cost money, more so when they die! Shipping valuable cargo across space can be fatal, surprisingly. The drone here is quite an aggressive looking ship and it is clear that Bahtra intended so!
 
{| class="wikitable"
 
{| class="wikitable"
 
|rowspan="9" colspan="3"|[[File:B110-12.png|500px]]
 
|rowspan="9" colspan="3"|[[File:B110-12.png|500px]]
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|colspan="3" style="text-align:center;"| 34,525
 
|colspan="3" style="text-align:center;"| 34,525
 
|-
 
|-
!colspan="7"|<big>Equipment</big>
+
!colspan="7"|<big>Systems</big>
 
|-
 
|-
 
!rowspan="9" width="30px"|Weapons
 
!rowspan="9" width="30px"|Weapons
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|Power Usage<span style="color: grey"><small> (Per Array/Per Activation)</small></span> || style="text-align:center;"| 6,380<span style="color: grey">.00</span>||style="text-align:center;"| 12,760<span style="color: grey">.00</span>
 
|Power Usage<span style="color: grey"><small> (Per Array/Per Activation)</small></span> || style="text-align:center;"| 6,380<span style="color: grey">.00</span>||style="text-align:center;"| 12,760<span style="color: grey">.00</span>
 
|-
 
|-
 +
!rowspan="9" width="30px"|Equipment
 +
|rowspan="5" width="20px" style="text-align:center;"|[[File:Rail Docker.png|100px]] ||rowspan="5" width="30px" style="text-align:center;"|[[Rail Docker]]
 +
|colspan="3" style="text-align:center;"|Forward facing dock on the underside of the vessel's nose.
 +
|}
 +
====B130-7====
 +
The Bahtra B130 | Patrol Ship<br/>
 +
The Trading Guild utilizes patrol ships and bombers for escorting their cargo ships. These craft are usually guarding small freighters and as such dock with stations fairly often.
 +
{| class="wikitable"
 +
|rowspan="9" colspan="3"|[[File:B130-7.png|500px]]
 +
!colspan="3"|<big>Stats</big>
 +
|-
 +
!Class
 +
|colspan="2" style="text-align:center;"| Light Fighter
 +
|-
 +
!Mass
 +
|colspan="2" style="text-align:center;"| 525.3
 +
|-
 +
!Dimensions<br/> <small>(Length/Height/Width)</small>
 +
|colspan="2" style="text-align:center;"| 44m / 19m / 29m
 +
|-
 +
!Power <span style="color: cornflowerblue">■</span> <br/><small>(Total/Recharge)</small>
 +
|width="100px" style="text-align:center;"| 130,086.4|| style="text-align:center;"| 126,507.6 e/sec
 +
|-
 +
!Thrust / Max Speed <span style="color: darkgreen">■</span>
 +
|style="text-align:center;"|894.5||style="text-align:center;"| 165.2
 +
|-
 +
!Shields <span style="color: orange">■</span><br/> <small>(Total/Recharge)</small>
 +
|style="text-align:center;"|12,265|| style="text-align:center;"| 968 s/sec
 +
|-
 +
!Armor Hit Points <span style="color: grey">■</span>
 +
|colspan="3" style="text-align:center;"| 176,625
 +
|-
 +
!Structure Hit Points <span style="color: green">■</span>
 +
|colspan="3" style="text-align:center;"| 179,715
 +
|-
 +
!colspan="7"|<big>Systems</big>
 +
|-
 +
!rowspan="9" width="30px"|Weapons
 +
|rowspan="9" width="20px" style="text-align:center;"|[[File:Cannon Computer.png|100px]][[File:Punch-Through Effect Computer.png|100px]] ||rowspan="9" width="30px" style="text-align:center;"|[[Cannon Computer|Unslaved Cannons]]<br/>+[[Punch-Through Effect Computer|Punch-Through Effect]] (97.0%)
 +
!Stat !!colspan="2"|  Value
 +
|-
 +
|Number of Arrays ||colspan="2" style="text-align:center;"| 2
 +
|-
 +
|Damage Output <span style="color: grey"><small>(Per Array)</small></span> ||colspan="2" style="text-align:center;"| 1,300
 +
|-
 +
|Block Penetration||colspan="2" style="text-align:center;"| 16
 +
|-
 +
|Reload<span style="color: grey"><small> (In Seconds)</small></span> ||colspan="2" style="text-align:center;"| 1<span style="color: grey">.0</span>
 +
|-
 +
|Shots<span style="color: grey"><small> (Per Activation)</small></span> ||colspan="2" style="text-align:center;"| 1
 +
|-
 +
|Projectile Speed<span style="color: grey"><small> (In Meters per Second)</small></span> ||colspan="2" style="text-align:center;"| 937.5
 +
|-
 +
|Range<span style="color: grey"><small> (In Sector Lengths)</small></span> ||colspan="2" style="text-align:center;"| 1<span style="color: grey">.0</span>
 +
|-
 +
|Power Usage<span style="color: grey"><small> (Per Array/Per Activation)</small></span> || style="text-align:center;"| 14,300<span style="color: grey">.00</span>||style="text-align:center;"| 28,600<span style="color: grey">.00</span>
 +
|-
 +
!rowspan="9" width="30px"|Equipment
 +
|rowspan="5" width="20px" style="text-align:center;"|[[File:Scanner Computer.png|100px]] ||rowspan="5" width="30px" style="text-align:center;"|[[Scanner Computer|Scanner System]]
 +
!Stat !!colspan="2"|  Value
 +
|-
 +
|Number of Blocks ||colspan="2" style="text-align:center;"| 70
 +
|-
 +
|Total Charged Needed ||colspan="2" style="text-align:center;"| 330,482<span style="color: grey">.0</span>
 +
|-
 +
|Power Usage<span style="color: grey"><small> (Per Second)</small></span> || colspan="2" style="text-align:center;"| 6,380<span style="color: grey">.00</span>
 +
|-
 +
|Modules/Modules Needed|| style="text-align:center;"| 70 ||style="text-align:center;"| 237
 +
|-
 +
|rowspan="5" width="20px" style="text-align:center;"|[[File:Rail Docker.png|100px]] ||rowspan="5" width="30px" style="text-align:center;"|[[Rail Docker]]
 +
|colspan="3" style="text-align:center;"|Part of a USD dock on the vessel's left side.
 
|}
 
|}
 
[[Category:Faction]]
 
[[Category:Faction]]

Revision as of 04:13, 20 December 2016

The Trading Guild is one of the major factions that players will encounter while journeying through the universe. They are a generally peaceful trade oriented faction that will start off neutral towards the player but will retaliate if provoked.

Overview

TBA

Blueprints

Ships

B110-11

The Bahtra B110 | Drone
The Trading Guild will often employ the use of drones more than manned fighters. Pilots cost money, more so when they die! Shipping valuable cargo across space can be fatal, surprisingly. The drone here is quite an aggressive looking ship and it is clear that Bahtra intended so!

B110-12.png Stats
Class Attack Drone
Mass 104.9
Dimensions
(Length/Height/Width)
19m / 10m / 29m
Power
(Total/Recharge)
84,317.6 15,944.8 e/sec
Thrust / Max Speed 129.8 130.3
Shields
(Total/Recharge)
3,093 187 s/sec
Armor Hit Points 46,075
Structure Hit Points 34,525
Systems
Weapons Cannon Computer.png Unslaved Cannons Stat Value
Number of Arrays 2
Damage Output (Per Array) 580
Block Penetration 7
Reload (In Seconds) 1.0
Shots (Per Activation) 1
Projectile Speed (In Meters per Second) 937.5
Range (In Sector Lengths) 1.0
Power Usage (Per Array/Per Activation) 6,380.00 12,760.00
Equipment Rail Docker.png Rail Docker Forward facing dock on the underside of the vessel's nose.

B130-7

The Bahtra B130 | Patrol Ship
The Trading Guild utilizes patrol ships and bombers for escorting their cargo ships. These craft are usually guarding small freighters and as such dock with stations fairly often.

B130-7.png Stats
Class Light Fighter
Mass 525.3
Dimensions
(Length/Height/Width)
44m / 19m / 29m
Power
(Total/Recharge)
130,086.4 126,507.6 e/sec
Thrust / Max Speed 894.5 165.2
Shields
(Total/Recharge)
12,265 968 s/sec
Armor Hit Points 176,625
Structure Hit Points 179,715
Systems
Weapons Cannon Computer.pngPunch-Through Effect Computer.png Unslaved Cannons
+Punch-Through Effect (97.0%)
Stat Value
Number of Arrays 2
Damage Output (Per Array) 1,300
Block Penetration 16
Reload (In Seconds) 1.0
Shots (Per Activation) 1
Projectile Speed (In Meters per Second) 937.5
Range (In Sector Lengths) 1.0
Power Usage (Per Array/Per Activation) 14,300.00 28,600.00
Equipment Scanner Computer.png Scanner System Stat Value
Number of Blocks 70
Total Charged Needed 330,482.0
Power Usage (Per Second) 6,380.00
Modules/Modules Needed 70 237
Rail Docker.png Rail Docker Part of a USD dock on the vessel's left side.