Difference between revisions of "List of Logic Circuits"
From StarMade Wiki
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− | {| style="float:right; margin-left: 10px;" | + | {|class="wikitable" style="float:right; margin-left: 10px;" |
!<big>Legend</big> ||On State || Off State | !<big>Legend</big> ||On State || Off State | ||
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[[File:Logic Clock 1.png|500px]] | [[File:Logic Clock 1.png|500px]] | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !colspan="2"|Description | + | !colspan="2" height="50px"|Description |
|Outputs a signal every 0.5 seconds. | |Outputs a signal every 0.5 seconds. | ||
|- | |- | ||
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[[File:T-Flip-Flop.png|500px]] | [[File:T-Flip-Flop.png|500px]] | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !Description | + | ! height="50px"|Description |
|High signals on the [[Flip Flop]] changes the state of both the [[NOT-Signal]] and itself. <br/>Used to trigger two alternating circuits with a single input | |High signals on the [[Flip Flop]] changes the state of both the [[NOT-Signal]] and itself. <br/>Used to trigger two alternating circuits with a single input | ||
|- | |- | ||
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|- | |- | ||
!3 | !3 | ||
− | |height="50px" colspan="2"|Press {{K|activate module}} on the [[Flip Flop]] to turn the circuit on | + | |height="50px" colspan="2"|Press {{K|activate module}} on the [[Flip Flop]] to turn the circuit on |
+ | |} | ||
+ | ===RS-NOR=== | ||
+ | [[File:RS-NOR 1.png|500px]] | ||
+ | {| class="wikitable" | ||
+ | !colspan="2" height="50px"|Description | ||
+ | |A memory circuit that has 2 inputs. One that turns the circuit on and another that resets the circuit. Useful for devices that <br/>have one input and won't turn off until a separate input in sent no matter how many times the first input is pressed. | ||
+ | |- | ||
+ | !colspan="2"|Blocks<br/>Needed | ||
+ | |2x [[File:OR Signal Off.png| 75px|OR-Signal|link=OR-Signal]] 2x [[File:NOT Signal Off.png| 75px|NOT Signal|link=NOT-Signal]] | ||
+ | |- | ||
+ | !rowspan="2"|Input || #1 | ||
+ | |[[File:OR Signal Off.png| 75px|OR-Signal|link=OR-Signal]] <span style="color: cornflowerblue">High</span> (On) Signals. Disabled if input #2 is on. | ||
+ | |- | ||
+ | ! #2 | ||
+ | |[[File:OR Signal Off.png| 75px|OR-Signal|link=OR-Signal]] <span style="color: cornflowerblue">High</span> (On) Signals. Disabled if input #1 is on. | ||
+ | |- | ||
+ | !rowspan="2"|Output || #1 | ||
+ | |[[File:NOT Signal On.png| 75px|NOT Signal|link=NOT-Signal]]Sends <span style="color: cornflowerblue">High</span> (On) Signal. Only sends if Input #2 is not active. | ||
+ | |- | ||
+ | !#2 | ||
+ | |[[File:NOT Signal On.png| 75px|NOT Signal|link=NOT-Signal]]Sends <span style="color: cornflowerblue">High</span> (On) Signal. Only sends if Input #1 is not active. | ||
+ | |} | ||
+ | {| class="mw-collapsible mw-collapsed wikitable" | ||
+ | !colspan="3"|How to Build | ||
+ | |- | ||
+ | !Step || Selected Block<br/><span style="color: orange">┌┐<br/>└┘</span>|| Connects to<br/><span style="color: blueviolet"> ┌┐<br/>└┘</span> | ||
+ | |- | ||
+ | !1 | ||
+ | |style="text-align:center;"|[[File:OR Signal Off.png| 75px|OR-Signal|link=OR-Signal]]<br/>[[OR-Signal|OR-Signal #1]] ||style="text-align:center;"| [[File:NOT Signal Off.png| 75px|NOT Signal|link=NOT-Signal]] <br/>[[NOT-Signal|NOT-Signal #1]] | ||
+ | |- | ||
+ | !2 | ||
+ | |style="text-align:center;"|[[File:OR Signal Off.png| 75px|OR-Signal|link=OR-Signal]]<br/>[[OR-Signal|OR-Signal #2]] ||style="text-align:center;"| [[File:NOT Signal Off.png| 75px|NOT Signal|link=NOT-Signal]] <br/>[[NOT-Signal|NOT-Signal #2]] | ||
+ | |- | ||
+ | !3 | ||
+ | |style="text-align:center;"|[[File:NOT Signal Off.png| 75px|NOT Signal|link=NOT-Signal]]<br/>[[NOT-Signal|NOT-Signal #1]] ||style="text-align:center;"| [[File:OR Signal Off.png| 75px|OR-Signal|link=OR-Signal]]<br/>[[OR-Signal|OR-Signal #2]] | ||
+ | |- | ||
+ | !4 | ||
+ | |style="text-align:center;"|[[File:NOT Signal Off.png| 75px|NOT Signal|link=NOT-Signal]]<br/>[[NOT-Signal|NOT-Signal #2]] ||style="text-align:center;"| [[File:OR Signal Off.png| 75px|OR-Signal|link=OR-Signal]]<br/>[[OR-Signal|OR-Signal #1]] | ||
+ | |- | ||
+ | !5 | ||
+ | |height="50px" colspan="2"|Press {{K|activate module}} twice on either [[OR-Signal]] to turn the circuit on | ||
+ | |} | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Revision as of 05:42, 3 May 2017
This article is a work-in-progress. Edits are welcome, however please keep in mind that they may be overwritten or removed if they are not in line with the intention of the article. |
Logic Circuits are player made circuits designed to trigger the various contraptions that can be made using logic blocks. This is a semi-exhaustive list on the multitude of helpful circuits that can be built in-game and what their intended uses are.
Contents
Logic Clock
Logic Clocks are circuits that are designed to pulse a logic signal endlessly. They can be any circuit that cycles a pulse repeatedly until it has been deactivated.
Half Second Clock (Design 1)
Description | Outputs a signal every 0.5 seconds. | |
---|---|---|
Blocks Needed |
||
Input | Turn On | Low (Off) Signal |
Turn Off | High (On) Signal | |
Output | Sends Low (Off) Signal on pulse Sends Low (Off) Signal on pulse Sends High (On) Signal on pulse | |
Modifications | Connect additional DELAY-Signals to increase the time between pulses. |
How to Build | ||
---|---|---|
Step | Selected Block ┌┐ └┘ |
Connects to ┌┐ └┘ |
1 | Activation Module |
OR-Signal |
2 | OR-Signal |
DELAY-Signal |
3 | DELAY-Signal |
NOT-Signal |
4 | NOT-Signal |
OR-Signal |
5 | Press R on the Activation Module to turn the circuit on |
Memory Circuits
Memory Circuits are logic circuits that can remember a state for later use.
T-Flip-Flop
Description | High signals on the Flip Flop changes the state of both the NOT-Signal and itself. Used to trigger two alternating circuits with a single input |
---|---|
Blocks Needed |
|
Input | High (On) Signals |
Output | Sends opposite signal of NOT-Signal Sends opposite signal of Flip Flop |
How to Build | ||
---|---|---|
Step | Selected Block ┌┐ └┘ |
Connects to ┌┐ └┘ |
1 | Flip Flop |
NOT-Signal |
2 | NOT-Signal |
Flip Flop |
3 | Press R on the Flip Flop to turn the circuit on |
RS-NOR
How to Build | ||
---|---|---|
Step | Selected Block ┌┐ └┘ |
Connects to ┌┐ └┘ |
1 | OR-Signal #1 |
NOT-Signal #1 |
2 | OR-Signal #2 |
NOT-Signal #2 |
3 | NOT-Signal #1 |
OR-Signal #2 |
4 | NOT-Signal #2 |
OR-Signal #1 |
5 | Press R twice on either OR-Signal to turn the circuit on |