Difference between revisions of "Reactor Chambers"
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Reactor chambers provide special effects (mostly buffs) and abilities to an entity or specific systems of that entity. At least one block of a chamber must be linked directly to a [[reactor]] block by a path of [[conduit blocks]]. Second-tier effects can be achieved by linking a second chamber of the same type to an existing chamber by a path of conduit blocks. | Reactor chambers provide special effects (mostly buffs) and abilities to an entity or specific systems of that entity. At least one block of a chamber must be linked directly to a [[reactor]] block by a path of [[conduit blocks]]. Second-tier effects can be achieved by linking a second chamber of the same type to an existing chamber by a path of conduit blocks. | ||
− | Chamber List | + | ==Chamber List== |
− | + | *[[Reactor Defense Chamber]] | |
− | *[[ | ||
**Buffs to armor | **Buffs to armor | ||
− | *[[FTL Chamber]] | + | *[[Reactor FTL Chamber]] |
**Buffs to jump capability | **Buffs to jump capability | ||
− | *[[Logistics Chamber]] | + | *[[Reactor Logistics Chamber]] |
**Salvage & production buffs | **Salvage & production buffs | ||
− | *[[Mass Chamber]] | + | *[[Reactor Mass Chamber]] |
**Gravity control | **Gravity control | ||
− | *[[Mobility Chamber]] | + | *[[Reactor Mobility Chamber]] |
**Buffs to movement or turning speed | **Buffs to movement or turning speed | ||
− | *[[Power Chamber]] | + | *[[Reactor Power Chamber]] |
**Buffs to power generation | **Buffs to power generation | ||
− | *[[Recon Chamber]] | + | *[[Reactor Recon Chamber]] |
**Cloaking, jamming, and countering stealth | **Cloaking, jamming, and countering stealth | ||
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Revision as of 00:54, 6 May 2018
This page is currently a stub. Please help us out by expanding it. |
Overview
Reactor chambers provide special effects (mostly buffs) and abilities to an entity or specific systems of that entity. At least one block of a chamber must be linked directly to a reactor block by a path of conduit blocks. Second-tier effects can be achieved by linking a second chamber of the same type to an existing chamber by a path of conduit blocks.
Chamber List
- Reactor Defense Chamber
- Buffs to armor
- Reactor FTL Chamber
- Buffs to jump capability
- Reactor Logistics Chamber
- Salvage & production buffs
- Reactor Mass Chamber
- Gravity control
- Reactor Mobility Chamber
- Buffs to movement or turning speed
- Reactor Power Chamber
- Buffs to power generation
- Reactor Recon Chamber
- Cloaking, jamming, and countering stealth