Difference between revisions of "Glass"
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| − | + | Mass: 0.05 System-HP for Structure: 0 Block-HP: 200 Block-Armor: <?> Relatively cheap and easy to make, Glass allows clear exterior views, however it has little in the way of durability when shot. | |
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{{production/Glass}} | {{production/Glass}} | ||
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| − | + | [[Category:Glass]] [[Category:Basic]] | |
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Revision as of 03:02, 6 May 2018
| This page is currently a stub. Please help us out by expanding it. |
| Glass | |
|---|---|
![]() | |
| Hit Points | 200 |
| Reactor Hit Points | 0 |
| Mass | 0.05 |
| Luminosity | none |
| Data Value (ID) | 63 |
Mass: 0.05 System-HP for Structure: 0 Block-HP: 200 Block-Armor: <?> Relatively cheap and easy to make, Glass allows clear exterior views, however it has little in the way of durability when shot.
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Basic Factory | ||||
| Requires | To create | ||||
| Crystal Composite | x2 |
Glass | x1 |
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Resource
This element is used in the production of:
| Factory | Creates | Amount used | |
|---|---|---|---|
| Standard Factory | |||
| Purple Light | x1 | ||
| Pink Light | x1 | ||
| Beacon | x1 | ||
| Black Light | x1 | ||
| Teal Light | x1 | ||
| White Light | x1 | ||
| Orange Light | x1 | ||
| Yellow Light | x1 | ||
| Red light | x1 | ||
| Green Light | x1 | ||
| Blue Light | x1 | ||
