Difference between revisions of "Wireless Logic Module"
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| + | |type=Wireless Logic Module | ||
| + | |hp=15 | ||
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| + | |light=no | ||
| + | |dv=668 | ||
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'''{{PAGENAME}}s''' are logic activators designed to activate/deactivate logic systems on another entity. Crucial component for logic systems that span multiple ships be they docked or not. | '''{{PAGENAME}}s''' are logic activators designed to activate/deactivate logic systems on another entity. Crucial component for logic systems that span multiple ships be they docked or not. | ||
==Item Description== | ==Item Description== | ||
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==Related== | ==Related== | ||
{{Logic Signal Navigator}} | {{Logic Signal Navigator}} | ||
| − | [[Category:Logic]] [[Category: | + | |
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| + | [[Category:Logic]] | ||
| + | ==Item Description== | ||
| + | Wireless blocks can be linked between seperate entities using C & V to connect them. | ||
| + | ----- | ||
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| + | [[Category:Miscellaneous]] | ||
Latest revision as of 17:56, 5 September 2025
| Wireless Logic Module | |
|---|---|
![]() | |
| Hit Points | 15 |
| Armor | - |
| Luminosity | no |
| Data Value (ID) | 668 |
| This page is currently a stub. Please help us out by expanding it. |
Wireless Logic Modules are logic activators designed to activate/deactivate logic systems on another entity. Crucial component for logic systems that span multiple ships be they docked or not.
Item Description
Wireless blocks can be linked between seperate entities using C & V to connect them.
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Standard Factory | ||||
| Requires | To create | ||||
| Alloyed Metal Mesh | x2 |
Wireless Logic Module | x1 |
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| Crystal Composite | x2 |
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Usage
TBA
Related
| Logic Signals | |
|---|---|
| Activators | Activation Module |
| Logic Gates | Flip Flop |
| Sensors | Activation Gate Controller |
Item Description
Wireless blocks can be linked between seperate entities using C & V to connect them.
