Difference between revisions of "Template:K"
From StarMade Wiki
(Full update/restructure: list matches Controls menu now for ease of maintenance. Important controls which are not listed in that menu are at the top. Comments add further detail where keybindings are unclear.) |
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| break block = Right Click | | break block = Right Click | ||
| make output = R | | make output = R | ||
+ | | copy = Left Control + C | ||
+ | | paste = Left Control + V | ||
<!-- General Controls --> | <!-- General Controls --> | ||
− | | radial menu = Tab | + | |RADIAL_MENU| radial menu = Tab |
− | | player list = F1 | + | |PLAYER_LIST| player list = F1 |
− | | drop item = Backspace | + | |DROP_ITEM| drop item = Backspace |
− | | record gif = Pause | + | |RECORD_GIF| record gif = Pause |
− | | network statistics = F12 | + | |NETWORK_STATS_PANEL| network statistics = F12 |
− | | lag statistics = F7 | + | |LAG_STATS_PANEL| lag statistics = F7 |
− | | auto-rotation camera = Backslash | + | |OBJECT_VIEW_CAM| auto-rotation camera = Backslash |
− | | scroll zoom = Left Shift + Mouse Wheel | + | |SCROLL_MOUSE_ZOOM| scroll zoom = Left Shift + Mouse Wheel |
| free camera = Right Shift | | free camera = Right Shift | ||
| tutorial screen = F8 | | tutorial screen = F8 | ||
− | | help screen = Forward Slash | + | |HELP_SCREEN| help screen = Forward Slash |
− | | chat = Enter/Return | + | |CHAT| chat = Enter/Return |
− | | shop menu = B | + | |SHOP_PANEL| shop menu = B |
− | | fast switch inventory = Left Shift | + | |INVENTORY_SWITCH_ITEM| fast switch inventory = Left Shift |
− | | inventory menu = I | + | |INVENTORY_PANEL| inventory menu = I |
− | | weapon menu = G | + | |WEAPON_PANEL| weapon menu = G |
− | | navigation menu = N | + | |NAVIGATION_PANEL| navigation menu = N |
− | | ai menu = Semicolon | + | |AI_CONFIG_PANEL| ai menu = Semicolon |
− | | catalog menu = U | + | |CATALOG_PANEL| catalog menu = U |
− | | select next entity = ] <!-- It's hard to tell which is which, for these two --> | + | |REACTOR_KEY|reactor menu = Insert |
− | | select previous entity = [ <!-- It's hard to tell which is which, for these two --> | + | |SELECT_ENTITY_NEXT| select next entity = ] <!-- It's hard to tell which is which, for these two --> |
− | | select nearest entity = Apostrophe | + | |SELECT_ENTITY_PREV| select previous entity = [ <!-- It's hard to tell which is which, for these two --> |
− | | select targeted entity = F | + | |SELECT_NEAREST_ENTITY| select nearest entity = Apostrophe |
− | | zoom minimap = = | + | |SELECT_LOOK_ENTITY| select targeted entity = F |
− | | release mouse = F2 | + | |ZOOM_MINIMAP| zoom minimap = = |
− | | screenshot with gui = F5 | + | |RELEASE_MOUSE| release mouse = F2 |
− | | screenshot without gui = F6 | + | |SCREENSHOT_WITH_GUI| screenshot with gui = F5 |
− | | faction menu = H | + | |SCREENSHOT_WITHOUT_GUI| screenshot without gui = F6 |
− | | map = M | + | |FACTION_MENU| faction menu = H |
− | | structure menu = Delete | + | |MAP_PANEL| map = M |
− | | show leaderboard = Period | + | |STRUCTURE_PANEL| structure menu = Delete |
− | | fleet menu = K | + | |LEADERBOARD_PANEL| show leaderboard = Period |
− | | accept trade request = J | + | |FLEET_PANEL| fleet menu = K |
− | | decline trade request = L | + | |PLAYER_TRADE_ACCEPT| accept trade request = J |
+ | |PLAYER_TRADE_CANCEL| decline trade request = L | ||
+ | |CREATIVE_MODE|creative mode = F3 | ||
<!-- General Controls --> | <!-- General Controls --> | ||
<!-- Controls of Character in Gravity --> | <!-- Controls of Character in Gravity --> | ||
− | | jump = Space | + | |JUMP| jump = Space |
<!-- Controls of Character in Space --> | <!-- Controls of Character in Space --> | ||
− | | strafe left = A | + | |STRAFE_LEFT|STRAFE_LEFT_SHIP| strafe left = A |
− | | strafe right = D | + | |STRAFE_RIGHT|STRAFE_RIGHT_SHIP| strafe right = D |
− | | forwards = W | + | |FORWARD|FORWARD_SHIP| forwards = W |
− | | backwards = S | + | |BACKWARDS|BACKWARDS_SHIP| backwards = S |
− | | strafe up = E | + | |UP_SHIP|UP| strafe up = E |
− | | strafe down = Q | + | |DOWN_SHIP|DOWN| strafe down = Q |
− | | align = Space | + | |GRAPPLING_HOOK| align = Space |
− | | walk = Left Shift | + | |WALK| walk = Left Shift |
| activate module = R | | activate module = R | ||
− | | crew control = Left Control | + | |CREW_CONTROL| crew control = Left Control |
− | | stuck protect = Up | + | |STUCK_PROTECT| stuck protect = Up |
− | | sit = T | + | |SIT_ASTRONAUT = O <!-- added from config game files for description of db templates --> |
− | | spawn ship = X | + | |SHAPES_RADIAL_MENU| sit = T |
− | | spawn station = P | + | |SPAWN_SHIP| spawn ship = X |
+ | |SPAWN_SPACE_STATION| spawn station = P | ||
| block rotate = Left Control | | block rotate = Left Control | ||
<!-- Controls of Character in Space --> | <!-- Controls of Character in Space --> | ||
<!-- Ship General Controls --> | <!-- Ship General Controls --> | ||
− | | change ship mode = Z | + | |CHANGE_SHIP_MODE| change ship mode = Z |
| reboot = Y | | reboot = Y | ||
| exit ship = R | | exit ship = R | ||
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| ship strafe up = Space <!-- the default is bad, but it’s also different to astronaut mode, so there you go --> | | ship strafe up = Space <!-- the default is bad, but it’s also different to astronaut mode, so there you go --> | ||
| ship strafe down = Left Control <!-- the default is bad, but it’s also different to astronaut mode, so there you go --> | | ship strafe down = Left Control <!-- the default is bad, but it’s also different to astronaut mode, so there you go --> | ||
− | | rotate left = Q | + | |ROTATE_LEFT_SHIP| rotate left = Q |
− | | rotate right = E | + | |ROTATE_RIGHT_SHIP| rotate right = E |
| weapon bar switch = Left Alt | | weapon bar switch = Left Alt | ||
− | | brake = Left Shift | + | |BRAKE| brake = Left Shift |
| roll ship = Left Alt | | roll ship = Left Alt | ||
| next docking ship = Up | | next docking ship = Up | ||
| previous docking ship = Down | | previous docking ship = Down | ||
| switch chain modifier = Right Control <!-- this has to be used with Up or Down to switch chains, don't know how to really express it in this template --> | | switch chain modifier = Right Control <!-- this has to be used with Up or Down to switch chains, don't know how to really express it in this template --> | ||
− | | next camera = Right | + | |SWITCH_COCKPIT_NEXT| next camera = Right |
− | | previous camera = Left | + | |SWITCH_COCKPIT_PREVIOUS| previous camera = Left |
− | | align ship = C <!-- aligns to so-called "galactic normal" | + | |ALIGN_SHIP| align ship = C <!-- aligns to so-called "galactic normal" --> |
− | | cancel ship movement = V | + | | CANCEL_SHIP|cancel ship movement = V |
<!-- Ship Flight Mode Controls --> | <!-- Ship Flight Mode Controls --> | ||
<!-- Ship Build Mode Controls --> | <!-- Ship Build Mode Controls --> | ||
− | | jump to module = X | + | |JUMP_TO_MODULE| jump to module = X |
− | | select module = C | + | |SELECT_MODULE| select module = C |
− | | connect module = V | + | |CONNECT_MODULE| connect module = V |
| connect modules = Left Shift + V | | connect modules = Left Shift + V | ||
− | | select next controller = Right | + | |NEXT_CONTROLLER| select next controller = Right |
− | | select previous controller = Left | + | |PREVIOUS_CONTROLLER| select previous controller = Left |
− | | select core = Up | + | |SELECT_CORE| select core = Up |
− | | advanced build mode = Left Control | + | |BUILD_MODE_FIX_CAM| advanced build mode = Left Control |
| build mode speed = Left Shift | | build mode speed = Left Shift | ||
− | | copy area next rotation = Page Up <!-- Not sure which of these is which direction --> | + | |COPY_AREA_NEXT| copy area next rotation = Page Up <!-- Not sure which of these is which direction --> |
− | | copy area prior rotation = Page Down <!-- Not sure which of these is which direction --> | + | |COPY_AREA_PRIOR| copy area prior rotation = Page Down <!-- Not sure which of these is which direction --> |
| copy area x rotation = Left Shift | | copy area x rotation = Left Shift | ||
| copy area z rotation = Left Control | | copy area z rotation = Left Control |
Latest revision as of 00:10, 15 May 2018
Error: Unknown keybinding
This template is used to display the default keybinding for specific functions in-game. Controls are listed in the same order they appear in the game's menu, for ease of maintenance. Essential but unlisted controls are listed first.
Contents
Parameters
Parameter 1
- 1, key: Selects the function to display the keybinding of. Options:
Essential
- Place block: Left Click
- Attack: Left Click
- Break block: Right Click
- Make output: R
- Copy: Left Control + C
- Paste: Left Control + V
General Controls
- Radial menu: Tab
- Player list: F1
- Drop item: Backspace
- Record GIF: Pause
- Network statistics: F12
- Lag statistics: F7
- Auto-rotation camera: Backslash
- Scroll zoom: Left Shift + Mouse Wheel
- Free camera: Right Shift
- Tutorial screen: F8
- Help screen: Forward Slash
- Chat: Enter/Return
- Shop menu: B
- Fast switch inventory: Left Shift
- Inventory menu: I
- Weapon menu: G
- Navigation menu: N
- AI menu: Semicolon
- Catalog menu: U
- Select next entity: ]
- Select previous entity: [
- Select nearest entity: Apostrophe
- Select targeted entity: F
- Zoom minimap: =
- Release mouse: F2
- Screenshot with GUI: F5
- Screenshot without GUI: F6
- Faction menu: H
- Map: M
- Structure menu: Delete
- Show leaderboard: Period
- Fleet menu: K
- Accept trade request: J
- Decline trade request: L
Controls of Character in Gravity
- Jump: Space
Controls of Character in Space
- Strafe left: A
- Strafe right: D
- Forwards: W
- Backwards: S
- Strafe up: E
- Strafe down: Q
- Align: Space
- Walk: Left Shift
- Activate module: R
- Crew control: Left Control
- Stuck protect: Up
- Sit: T
- Spawn ship: X
- Spawn station: P
- Block rotate: Left Control
Ship General Controls
- Change ship mode: Z
- Reboot: Y
- Exit ship: R
Ship Flight Mode Controls
- Strafe left: A
- Strafe right: D
- Forwards: W
- Backwards: S
- Ship strafe up: Space
- Ship strafe down: Left Control
- Rotate left: Q
- Rotate right: E
- Weapon bar switch: Left Alt
- Brake: Left Shift
- Roll ship: Left Alt
- Next docking ship: Up
- Previous docking ship: Down
- Switch chain modifier: Right Control This is a modifier key used with the two above controls to switch docking chains; how best to express this is uncertain.
- Next camera: Right
- Previous camera: Left
- Align ship: C
- Cancel ship movement: V
Ship Build Mode Controls
- Jump to module: X
- Select module: C
- Connect module: Left Shift + V
- Select next controller: Right
- Select previous controller: Left
- Select core: Up
- Advanced build mode: Left Control
- Build mode speed: Left Shift
- Copy area next rotation: Page Up
- Copy area prior rotation: Page Down
- Copy area X rotation: Left Shift
- Copy area Z rotation: Left Control
Parameter 2
- 2, name: If enabled, will display the function you entered (case sensitive). Useful for keybinding lists.
The above documentation is transcluded from Template:K/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |