Difference between revisions of "Inner Ship Remote"
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{{infobox block/Inner_Ship_Remote}} | {{infobox block/Inner_Ship_Remote}} | ||
− | + | '''{{PAGENAME}}s''' are logic activators designed to allow pilots in flight mode to activate/deactivate a connected logic system. | |
− | + | ==Item Description== | |
+ | This logic block can be named and assigned in the weapons bar to activate logic from within the ship. To assign on the hotbar, the module must be connected to at least one other logic block. | ||
{{production/Inner_Ship_Remote}} | {{production/Inner_Ship_Remote}} | ||
+ | ==Usage== | ||
+ | TBA | ||
+ | ==Related== | ||
+ | {{Logic Signal Navigator}} | ||
[[Category:Logic]] [[Category:General]] | [[Category:Logic]] [[Category:General]] |
Latest revision as of 01:31, 18 March 2019
This page is currently a stub. Please help us out by expanding it. |
Inner Ship Remote | |
---|---|
Hit Points | 15 |
Reactor Hit Points | 0 |
Mass | 0.05 |
Luminosity | none |
Data Value (ID) | 670 |
Inner Ship Remotes are logic activators designed to allow pilots in flight mode to activate/deactivate a connected logic system.
Contents
Item Description
This logic block can be named and assigned in the weapons bar to activate logic from within the ship. To assign on the hotbar, the module must be connected to at least one other logic block.
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Standard Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x2 |
Inner Ship Remote | x1 |
||
Crystal Composite | x2 |
Usage
TBA
Related
Logic Signals | |
---|---|
Activators | Activation Module • Button • Inner Ship Remote • Small Activator35px • Small Button35px • Wireless Logic Module |
Logic Gates | Flip Flop • NOT-Signal • AND-Signal • OR-Signal • DELAY-Signal • Randomizer |
Sensors | Activation Gate Controller • Activation Gate Module • Trigger (Area) Controller • Trigger (Area) • Trigger (Step On) • Sensor |