Difference between revisions of "Activation Gate Controller"
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Revision as of 10:09, 11 August 2016
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Activation Gate Controller | |
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Hit Points | 15 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 685 |
Activation Gates are capable of detecting an entity passing through it's Gate structure, sending a True signal to any Logic block linked to the Controller.. The gate must be a solid, 1 block deep ring structure linked to a Activation Gate controller. To link your Activation Gate Controller to the Activation Gate Module structure, press C on the Controller, then V on the individual modules, or alternatively Shift + V to mass select grouped modules.
Production
Production Info | |||||
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Produced in a | Standard Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x2 |
Activation Gate Controller | x1 |
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Crystal Composite | x2 |