Difference between revisions of "Reactor Defense Chamber"
From StarMade Wiki
(added chamber table) |
(minor edit) |
||
Line 31: | Line 31: | ||
!height="40px"|Chamber Name || Description || Chamber Capacity || Stats | !height="40px"|Chamber Name || Description || Chamber Capacity || Stats | ||
|- | |- | ||
− | + | !Base Armor Enhancement | |
+ | | Basic enhancement for your Armor blocks.|| style="text-align:center;"|+10%|| TBA | ||
|- | |- | ||
− | + | !Armor Heat Damage | |
+ | | Reduces the block damage taken from being too close to a star.||style="text-align:center;"| Level 1=+5%<br/>Level 2=+10%|| TBA | ||
|- | |- | ||
− | + | !Armor Type Powered | |
+ | | Regenerates your Armor HP slowly over time at the cost of extra power consumption.|| style="text-align:center;"|Level 1=+10%<br/>Level 2=+20%|| TBA | ||
|- | |- | ||
− | + | !Armor HP Absorption | |
+ | | Increases the amount of damage absorbed by Armor HP.||style="text-align:center;"| Level 1=+5%<br/>Level 2=+10%|| TBA | ||
|- | |- | ||
− | + | !Armor HP Efficiency | |
+ | | Decreases the amount of Armor HP used for absorbing damage.||style="text-align:center;"| Level 1=+5%<br/>Level 2=+10%|| TBA | ||
|- | |- | ||
− | + | !style="border-top: solid 2px;"|Base Shield Enhancement | |
+ | |style="border-top: solid 2px;"| Basic enhancement for all your Shields.||style="text-align:center; border-top: solid 2px;"| +10%||style="border-top: solid 2px;"| TBA | ||
|- | |- | ||
− | + | !Shield Capacity | |
+ | | Increases the capacity of all shields.||style="text-align:center;"| Level 1=+5%<br/>Level 2=+10%|| TBA | ||
|- | |- | ||
− | + | !Shield Type Low<br/>Damage Resistance | |
+ | | Changes your shield density to take less damage from low damage weapons. <br/>This makes the shield more vulnerable to high damage weapons though. <br/><br/>Efficient against fast firing weapons.||style="text-align:center;"| Level 1=+10%<br/>Level 2=+20%|| TBA | ||
|- | |- | ||
− | + | !Shield Outage Redux | |
+ | | Decreases the time it takes since the last hit for shields to regenerate.||style="text-align:center;"| Level 1=+5%<br/>Level 2=+10%|| TBA | ||
|- | |- | ||
− | + | !Shield Type High <br/>Damage Resistance | |
+ | | Changes your shield density to take less damage from high damage weapons. <br/>This makes the shield more vulnerable to low damage weapons though.<br/><br/>Efficient against slow firing weapons.||style="text-align:center;"| Level 1=+10%<br/>Level 2=+20%|| TBA | ||
|} | |} | ||
==Related== | ==Related== | ||
{{Reactor Chamber Navigator}} | {{Reactor Chamber Navigator}} | ||
[[Category:Chamber]] | [[Category:Chamber]] |
Revision as of 06:24, 5 May 2018
This page is currently a stub. Please help us out by expanding it. |
Reactor Defense Chamber | |
---|---|
Hit Points | 50 |
Armor | 0.0% |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 1046 |
Item Description
Reactor Chamber to enhance defensive capabilities. Needs to be physically connected with a Power Reactor by using Reactor Conduit blocks.
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Standard Factory | ||||
Requires | To create | ||||
Bastyn Capsule | x200 |
Reactor Defense Chamber | x1 |
||
Fertikeen Capsule | x200 |
||||
Reactor Power | x1 |
Usage
TBA
Chamber Tree
- Base Armor
Enhancement- Armor Heat Damage 1New Chamber
- Armor Heat Damage 2
- Armor Type Powered 1New Chamber
- Armor Type Powered 2
- Armor HP Absorption 1New Chamber
- Armor HP Absorption 2
- Armor HP Efficiency 1New Chamber
- Armor HP Efficiency 2
- Base Shield
Enhancement- Shield Capacity 1New Chamber
- Shield Capacity 2
- Shield Type Low
Damage Resistance 1New Chamber- Shield Type Low
Damage Resistance 2
- Shield Outage Redux 1New Chamber
- Shield Outage Redux 2
- Shield Type High
Damage Resistance 1New Chamber- Shield Type High
Damage Resistance 2
Chamber Name | Description | Chamber Capacity | Stats |
---|---|---|---|
Base Armor Enhancement | Basic enhancement for your Armor blocks. | +10% | TBA |
Armor Heat Damage | Reduces the block damage taken from being too close to a star. | Level 1=+5% Level 2=+10% |
TBA |
Armor Type Powered | Regenerates your Armor HP slowly over time at the cost of extra power consumption. | Level 1=+10% Level 2=+20% |
TBA |
Armor HP Absorption | Increases the amount of damage absorbed by Armor HP. | Level 1=+5% Level 2=+10% |
TBA |
Armor HP Efficiency | Decreases the amount of Armor HP used for absorbing damage. | Level 1=+5% Level 2=+10% |
TBA |
Base Shield Enhancement | Basic enhancement for all your Shields. | +10% | TBA |
Shield Capacity | Increases the capacity of all shields. | Level 1=+5% Level 2=+10% |
TBA |
Shield Type Low Damage Resistance |
Changes your shield density to take less damage from low damage weapons. This makes the shield more vulnerable to high damage weapons though. Efficient against fast firing weapons. |
Level 1=+10% Level 2=+20% |
TBA |
Shield Outage Redux | Decreases the time it takes since the last hit for shields to regenerate. | Level 1=+5% Level 2=+10% |
TBA |
Shield Type High Damage Resistance |
Changes your shield density to take less damage from high damage weapons. This makes the shield more vulnerable to low damage weapons though. Efficient against slow firing weapons. |
Level 1=+10% Level 2=+20% |
TBA |
Related
Reactor Chambers |
---|
Defense Chamber | FTL Chamber | Logistics Chamber | Mass Chamber | Mobility Chamber | Power Chamber | Recon Chamber | Stealth Chamber |