Damage Beam Module

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Revision as of 02:57, 6 May 2018 by Robowl (talk | contribs) (Bot created)

Damage Beam Module
Damage Beam Module.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)415

Mass: 0.1 System-HP for Structure: 0 Block-HP: 100 Block-Armor: <?> The Damage Beam Module, when used in conjunction with a Damage Beam Computer, can create a basic but effective weapons system. The Damage Beam fires an energy beam in a straight line. Damage Beams do benefit from being grouped together (being adjacent to one another), increasing their damage. You can also choose which block outputs the beam by finding the Damage Beam Module you want to output the beam, and pressing Activate Key on it.

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Zercaner Capsule
x100
Zercaner Capsule.png Damage Beam Module
x1
Damage Beam Module.png
Crystal Composite
x100
Crystal Composite.png