Reactor Power
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Revision as of 21:48, 13 May 2018 by Crimson-Artist (talk | contribs) (added item description and usage)
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Reactor Power | |
---|---|
Hit Points | 100 |
Volume | 0.1 |
Reactor Hit Points | 40 |
Mass | 0.15 |
Luminosity | none |
Data Value (ID) | 1008 |
Item Description
Provides basic power regeneration that many other systems rely on. Requires Stabilizers to function properly.
If your Stabilization is too low, you will have reduced power generation. The Reactor and its Chambers are also highly reactive unless you have 100% or more Stabilization. Upon taking damage, your Reactor components will take additional damage from internal explosions.
It's advised to have more than 100% Stabilization to avoid taking extra damage when in combat.
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Basic Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x200 |
Reactor Power | x1 |
Resource
This element is used in the production of:
Factory | Creates | Amount used | |
---|---|---|---|
Standard Factory | |||
Reactor FTL Chamber | x1 | ||
Reactor Defence Chamber | x1 | ||
Reactor Power Chamber | x1 | ||
Reactor Logistics Chamber | x1 | ||
Reactor Mobility Chamber | x1 | ||
Reactor Stealth Chamber | x1 | ||
Reactor Mass Chamber | x1 | ||
Reactor Recon Chamber | x1 |
Usage
- Main article: Reactor
Primary Module | Auxiliary Module(s) | ||||
---|---|---|---|---|---|
Reactor Stabilizer | Reactor Conduit | Reactor Stabilizer Stream Node | |||
TBA