List of Logic Circuits
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Logic Circuits are player made circuits designed to trigger the various contraptions that can be made using logic blocks. This is a semi-exhaustive list on the multitude of helpful circuits that can be built in-game and what their intended uses are.
Contents
Logic Clock
Logic Clocks are circuits that are designed to pulse a logic signal endlessly. They can be any circuit that cycles a pulse repeatedly until it has been deactivated.
Half Second Clock (Design 1)
Description | Outputs a signal every 0.5 seconds. | |
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Blocks Needed |
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Input | Turn On | Low (Off) Signal |
Turn Off | High (On) Signal | |
Output | Sends Low (Off) Signal on pulse Sends Low (Off) Signal on pulse Sends High (On) Signal on pulse | |
Modifications | Connect additional DELAY-Signals to increase the time between pulses. |
How to Build | ||
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Step | Selected Block ┌┐ └┘ |
Connects to ┌┐ └┘ |
1 | Activation Module |
OR-Signal |
2 | OR-Signal |
DELAY-Signal |
3 | DELAY-Signal |
NOT-Signal |
4 | NOT-Signal |
OR-Signal |
5 | Press R on the Activation Module to turn the circuit on |
Memory Circuits
Memory Circuits are logic circuits that can remember a state for later use.
T-Flip-Flop
Description | High signals on the Flip Flop changes the state of both the NOT-Signal and itself. Used to trigger two alternating circuits with a single input |
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Blocks Needed |
|
Input | High (On) Signals |
Output | Sends opposite signal of NOT-Signal Sends opposite signal of Flip Flop |
How to Build | ||
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Step | Selected Block ┌┐ └┘ |
Connects to ┌┐ └┘ |
1 | Flip Flop |
NOT-Signal |
2 | NOT-Signal |
Flip Flop |
3 | Press R on the Flip Flop to turn the circuit on |
RS-NOR
How to Build | ||
---|---|---|
Step | Selected Block ┌┐ └┘ |
Connects to ┌┐ └┘ |
1 | OR-Signal #1 |
NOT-Signal #1 |
2 | OR-Signal #2 |
NOT-Signal #2 |
3 | NOT-Signal #1 |
OR-Signal #2 |
4 | NOT-Signal #2 |
OR-Signal #1 |
5 | Press R twice on either OR-Signal to turn the circuit on |