Transporter Module

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Revision as of 14:50, 7 October 2018 by Crimson-Artist (talk | contribs) (added header, item description and usage)
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Transporter Module
Transporter Module.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)688

Transporter Modules are teleport points for transporter systems. Connect them to a transporter system to set a departure/destination point for teleports. Only the rounded "Face" of the block will cast the ray of light that teleports players to their destination. Can be oriented in any direction.

Item Description

The Transporter allows you to teleport to other nearby Transporters. Both Transporter Controllers need to be connected to their own Transporter Modules. Each Controller can have multiple Modules. Default mode is “Private”, these transporters can only targeted by other transporters on the same entity. “Public Access” can be targeted by any transporter in range. Using it however will drop both the shields of the ship you transported from and to. “Faction access” can be targeted by any transporter in range that belongs to the same Faction. Shields will also drop on transporting. To link your Transporter controller to its Transporter Modules, press C on the Controller, then V on the individual modules, or alternatively Shift + V to mass select grouped modules.

Production

Production Info
Produced in a Advanced Factory Advanced Factory.png
RequiresTo create
Nocx Capsule
x25
Nocx Capsule.png Transporter Module
x1
Transporter Module.png
Macet Capsule
x25
Macet Capsule.png

Usage

Primary Computer
Transporter Controller
Transporter Controller.png
Connection Method
Select computer withC
and connect with V

TBA