Signal (Delay-Non-Repeating)
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Signal (Delay-Non-Repeating) | |
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Hit Points | 15 |
Armor | 0.0% |
Mass | 0.01 |
Luminosity | none |
Data Value (ID) | 406 |
This is the same as the Delay signal, with the difference that it will not activate again from the same signal in a loop.
Production
Production Info | |||||
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Produced in a | Standard Factory | ||||
Requires | To create | ||||
Alloyed Metal Mesh | x2 |
Signal (Delay-Non-Repeating) | x1 |
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Crystal Composite | x2 |