Difference between revisions of "RadarJammer"

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{{information/RadarJammer}}
 
{{information/RadarJammer}}
 
The Radar Jammer is considered an important and widely used module, especially for large ships. One of its main uses is to prevent taking damage from turrets; a ship with no signature is invisible to turrets, as well as AI ships.
 
 
A Radar Jammer not only hides the presence of a ship, but all ships docked to it. This is not only helpful for protecting the ships docked to you, but it can also be used as a method to conceal rail systems to prevent a clutter of on-screen markers on advanced rail structures.
 
 
While Radar Jammers can be placed on stations, it offers no functionality, due to the fact that they cannot be activated through logic, and there currently is no way to 'pilot' a station, thus meaning there is no toolbar to activate it from. This also goes for [[Cloaker]]s.
 
  
 
{{production/RadarJammer}}
 
{{production/RadarJammer}}
  
 
[[Category:Ship]] [[Category:Element]]
 
[[Category:Ship]] [[Category:Element]]

Revision as of 16:10, 27 March 2017

RadarJammer
RadarJammer.png
Hit Points50
Armor0.0%
Mass0.05
Luminositynone
Data Value (ID)15

The Radar Jammer will hide your Signature to all other pilots in the sector. However it's limitations are similar to that of the Cloaker. Larger objects will need a larger amount of power to remain jammed. To use, you must assign them to a key like other ship systems.

Template:Information/RadarJammer

Production

Production Info
Produced in a Advanced Factory Advanced Factory.png
RequiresTo create
Hattel Capsule
x50
Hattel Capsule.png RadarJammer
x1
RadarJammer.png
Threns Capsule
x50
Threns Capsule.png