Difference between revisions of "White Light"
(added header, item description, usage, and navigator) |
(added additional shapes) |
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Once placed, {{PAGENAME}}s will immediately light up the surrounding area. Roughly 5-7 block lengths in each directions. Lights can make it easier to see as space can be quite dark. Certain light colors may help enhance aesthetic appeal of an entity. By connecting a {{PAGENAME}} to any [[Weapon Systems]] it will change the color of the weapons projectile to '''<span style="color: white">white</span>''' (''This is only advised in the case of [[Damage Beam Computer|Damage Beam]] and [[Damage Pulse Computer|Damage Pulse]] systems as their default color is not white''). | Once placed, {{PAGENAME}}s will immediately light up the surrounding area. Roughly 5-7 block lengths in each directions. Lights can make it easier to see as space can be quite dark. Certain light colors may help enhance aesthetic appeal of an entity. By connecting a {{PAGENAME}} to any [[Weapon Systems]] it will change the color of the weapons projectile to '''<span style="color: white">white</span>''' (''This is only advised in the case of [[Damage Beam Computer|Damage Beam]] and [[Damage Pulse Computer|Damage Pulse]] systems as their default color is not white''). | ||
− | Like other light blocks, {{PAGENAME}}s can be toggled on or off using [[Logic Signals]]. | + | Like other light blocks, {{PAGENAME}}s can be toggled on or off using [[Logic Signals]]. |
+ | ===Additional Shapes=== | ||
+ | <gallery> | ||
+ | File:White Rod Light.png|link=White Rod Light|'''White Rod Light''' | ||
+ | </gallery> | ||
==Related== | ==Related== | ||
{{Light Navigator}} | {{Light Navigator}} | ||
[[Category:Cube]] [[Category:Light]] [[Category:Decoration]] | [[Category:Cube]] [[Category:Light]] [[Category:Decoration]] |
Revision as of 02:00, 11 June 2017
White Light | |
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Hit Points | 10 |
Reactor Hit Points | 0 |
Mass | 0.03 |
Luminosity | (1.0, 1.0, 1.0, 1.0) |
Data Value (ID) | 55 |
White Lights are light blocks that cast a purple-ish black light when placed. Unlike its crystal variant it can be turned on and off as well as having 3 slab versions. Can be remotely toggled on or off with logic.
Item Description
"Light blocks are an excellent way to add illumination to the area."
Production
Production Info | |||||
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Produced in a | Standard Factory | ||||
Requires | To create | ||||
Glass | x1 |
White Light | x1 |
||
Parseen Circuit | x1 |
Usage
Press R to manually toggle on and off.
Once placed, White Lights will immediately light up the surrounding area. Roughly 5-7 block lengths in each directions. Lights can make it easier to see as space can be quite dark. Certain light colors may help enhance aesthetic appeal of an entity. By connecting a White Light to any Weapon Systems it will change the color of the weapons projectile to white (This is only advised in the case of Damage Beam and Damage Pulse systems as their default color is not white).
Like other light blocks, White Lights can be toggled on or off using Logic Signals.
Additional Shapes
Related
Lights |
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Beacon • Black Light • Blue Light • Green Light • Orange Light • Pink Light • Purple Light • Red Light • Teal Light • White Light • Yellow Light |