Difference between revisions of "Shield Capacitor"
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{{infobox block/Shield_Capacitor}} | {{infobox block/Shield_Capacitor}} | ||
− | The Shield Capacitor is capable of generating a shield around the object it is attached to. While | + | The [[Shield Capacitor]] is capable of generating a shield around the object it is attached to. |
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+ | While they are not affected by the traditional (adjacent) grouping mechanism, they are affected by the non-traditional (non-adjacent) grouping mechanism. Meaning that two shield capacitors next to each other, and two that are apart but attached to the same object, will have the same storage capacity. | ||
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+ | Shield capacitors are charged by [[Shield-Recharger]]s. Relation between charging speed, shield capacity and power consumption is explained in [[Defense Systems#Shields|Defense Systems]]. | ||
{{production/Shield_Capacitor}} | {{production/Shield_Capacitor}} | ||
[[Category:Shields]] [[Category:Ship]] | [[Category:Shields]] [[Category:Ship]] |
Revision as of 20:26, 11 September 2016
Shield Capacitor | |
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Hit Points | 75 |
Armor | 0.0% |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 3 |
The Shield Capacitor is capable of generating a shield around the object it is attached to.
While they are not affected by the traditional (adjacent) grouping mechanism, they are affected by the non-traditional (non-adjacent) grouping mechanism. Meaning that two shield capacitors next to each other, and two that are apart but attached to the same object, will have the same storage capacity.
Shield capacitors are charged by Shield-Rechargers. Relation between charging speed, shield capacity and power consumption is explained in Defense Systems.
Production
Production Info | |||||
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Produced in a | Advanced Factory | ||||
Requires | To create | ||||
Rammet Capsule | x100 |
Shield Capacitor | x1 |
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Sertise Capsule | x100 |