Difference between revisions of "Pickup Point"
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Revision as of 10:12, 11 August 2016
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Pickup Point | |
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Hit Points | 100 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 937 |
The Pickup Point block will project a 3x3 detection sphere. When a ship's docking module enters that detection area, the entity will be guided to a Pickup Rail if applicable. Ships will remember the last used Pickup Area modules they dock to and if they're part of a fleet, they'll return to them when the "Carrier Recall" order is issued. The flagship is where they'll try to return, multiple carriers per fleet is not allowed yet.
Production
Production Info | |||||
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Produced in a | Advanced Factory | ||||
Requires | To create | ||||
Sintyr Capsule | x10 |
Pickup Point | x1 |