Difference between revisions of "Reactors"
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Larger reactors are inherently unstable, and can be destroyed by even the most minor damage. This can be prevented both by protecting the reactor from damage, and by linking groups of [[stabilizer]] blocks placed at a distance away from your reactors. | Larger reactors are inherently unstable, and can be destroyed by even the most minor damage. This can be prevented both by protecting the reactor from damage, and by linking groups of [[stabilizer]] blocks placed at a distance away from your reactors. | ||
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Revision as of 09:08, 3 May 2018
Reactors are a means of power generation for ships, stations, and planetary facilities. Shields, thrusters, weapons, support tools and all other powered systems draw power from reactors. Reactors also generate tech points as a separate way to power reactor chambers; tech points do not affect normal power in any way.
Small reactors are extremely simple, and can be nothing more than a few adjacent reactor blocks. Such small reactors can easily power small shuttles, light fighters, drones, scouts, and research ships as well as minor planetary outposts and small unmanned stations.
Larger reactors quickly become much more complicated. Large ships and stations often have more than one reactor.
Stability
Larger reactors are inherently unstable, and can be destroyed by even the most minor damage. This can be prevented both by protecting the reactor from damage, and by linking groups of stabilizer blocks placed at a distance away from your reactors.
This page is currently a stub. Please help us out by expanding it. |