Beacon

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Revision as of 01:51, 11 June 2017 by Crimson-Artist (talk | contribs) (added additional shapes)

Beacon
Beacon.png
Hit Points10
Reactor Hit Points0
Mass0.03
Luminosity(1.0, 1.0, 1.0, 1.0)
Data Value (ID)62

Beacons are special light blocks that not only illuminate the surrounding area but also emit a large light plum that can be seen from long distances. Can be remotely toggled on or off with logic.

Item Description

"The Beacon provides an easily seen flare of brightness."

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Glass
x1
Glass.png Beacon
x1
Beacon.png
Parseen Circuit
x1
Parseen Circuit.png

Usage

Press R to manually toggle on and off.

Once placed, Beacons will immediately light up the surrounding area. Roughly 5 block lengths in each directions. However unlike the other light blocks beacons emit a powerfully bright light plum. This light plum is so bright that it can obscure sight of any block within 2-3 meters of the Beacon. This plum is the Beacons primary usage as it can be seen nearly the max draw distance the game allows. It makes for great decoration on any entity. Lastly by connecting a Beacon to any Weapon Systems it will change the color of the weapons projectile to white (This is only advised in the case of Damage Beam and Damage Pulse systems as their default color is not white).

Like other light blocks, Beacons can be toggled on or off using Logic Signals.

Additional Shapes

Related

Lights
BeaconBeacon.pngBlack LightBlack Light.pngBlue LightBlue Light.pngGreen LightGreen Light.pngOrange LightOrange Light.pngPink LightPink Light.pngPurple LightPurple Light.pngRed LightRed Light.pngTeal LightTeal Light.pngWhite LightWhite Light.pngYellow LightYellow Light.png