Difference between revisions of "Warp Gate Module"

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{{infobox block/Warp_Gate_Module}}
 
{{infobox block/Warp_Gate_Module}}
  
Mass: 0.1  System-HP for Structure: 0  Block-HP: 100  Block-Armor: <?>  Warp Gates are a stationary structure that enables players to travel vast distances instantly. Their range is 8 systems (128 sectors). They have a permanent power cost based on their gate size and additionally a one time power cost per ship which passes through the gate. This cost is calculated on the mass of the warping ship.   Warp Gates are constructed from a 1 block deep ring structure created from Warp Gate Modules. This must then be connected to a Warp Gate Computer. Press C on the computer, then V on the modules to link the two. Alternatively use Shift + V to mass link grouped modules. After creating both the entry and exit gates at your target departure and destination structures, you must link the two with the Marker Beam.  This handheld Support Tool is sold by Trade Guild vendors. Equipping the Marker Beam and Right Clicking on a Warp Gate Computer will “Mark” the departure structure. Left Clicking on the destination will pair the two and finalise the warp route.  
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Warp Gates are a stationary structure that enables players to travel vast distances instantly. with a range of 64 sectors (4 systems) by default. <br> They have a permanent power cost based on their gate size. (B*10)^1.3 by default, where B is the number of Warp Gate Modules. <br> Warp Gates are constructed from a 1 block deep ring structure created from Warp Gate Modules. This must then be connected to a [[Warp Gate Computer]]. Press C on the computer, then V on the modules to link the two. Alternatively use Shift + V to mass link grouped modules. Warp gates can be linked to any other warp gate (of any size), but will only successfully perform a warp if the destination gate is within range of the entry gate.  Marker Beam handheld Support Tool is sold by Trade Guild vendors. Equipping the Marker Beam and Left Clicking on a Warp Gate Computer will “Mark” the departure structure. Right Clicking on the destination will pair the two and finalize the warp route.
  
 
{{production/Warp_Gate_Module}}
 
{{production/Warp_Gate_Module}}
  
 
[[Category:SpaceStation]] [[Category:Element]]
 
[[Category:SpaceStation]] [[Category:Element]]

Latest revision as of 21:17, 3 June 2021

Warp Gate Module
Warp Gate Module.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)543

Warp Gates are a stationary structure that enables players to travel vast distances instantly. with a range of 64 sectors (4 systems) by default.
They have a permanent power cost based on their gate size. (B*10)^1.3 by default, where B is the number of Warp Gate Modules.
Warp Gates are constructed from a 1 block deep ring structure created from Warp Gate Modules. This must then be connected to a Warp Gate Computer. Press C on the computer, then V on the modules to link the two. Alternatively use Shift + V to mass link grouped modules. Warp gates can be linked to any other warp gate (of any size), but will only successfully perform a warp if the destination gate is within range of the entry gate. Marker Beam handheld Support Tool is sold by Trade Guild vendors. Equipping the Marker Beam and Left Clicking on a Warp Gate Computer will “Mark” the departure structure. Right Clicking on the destination will pair the two and finalize the warp route.

Production

Production Info
Produced in a Advanced Factory Advanced Factory.png
RequiresTo create
Macet Capsule
x50
Macet Capsule.png Warp Gate Module
x1
Warp Gate Module.png
Nocx Capsule
x50
Nocx Capsule.png