Damage Pulse Module
| Damage Pulse Module is no longer in-game.
Information on this page is no longer relevant in-game documentation in current versions of StarMade. The page Damage Pulse Module is for historical purposes only.
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|Damage Pulse Module|
|Reactor Hit Points||0|
|Data Value (ID)||417|
The Damage Pulse Module, when used in conjunction with a Damage Pulse Computer, can create a basic but effective weapons system. The Damage Pulse fires an AOE field directly adjacent to the output point. Damage Pulses do benefit from being grouped together (being adjacent to one another), increasing their damage. You can also choose which block outputs the pulse by finding the Damage Pulse Module you want to output the pulse, and pressing R on it.
|Produced in a||Standard Factory|
|Damage Pulse Module||