Difference between revisions of "Asteroid"
m (Added a different way to tell two similar looking asteroids apart just by appearance in both the paragraph above the table in "Types" as well as under the "Appearance" column of the table in "Types".) (Tag: Visual edit) |
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− | + | {{infobox entity | |
− | + | |image=[[File:Asteroids.jpg|A purple ([[Sugil]]) asteroid featuring deposits of [[Threns Ore Raw|Threns]]<nowiki/>and [[Sintyr Shard Raw|Sintyr]].]] | |
− | [[File:Asteroids.jpg | + | }} |
− | + | '''Asteroids''' are highly concentrated deposits of [[Resources#Raw Material|Raw Materials]] found in space orbiting stars. They are harvested with ship-based [[Salvage Computer|Salvage Systems]]. | |
==Types== | ==Types== | ||
[[File:Asteroid belt orbits.jpg|thumb|Locations of asteroid belts in a star system, as shown in the [[Map]].]] | [[File:Asteroid belt orbits.jpg|thumb|Locations of asteroid belts in a star system, as shown in the [[Map]].]] | ||
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It should be noted that as of StarMade v0.198.219, Yellow "Lukrah" asteroids are now similar in colour to Red "Cinnabar" Asteroids at a glance. It is recommended you activate Asteroid navigation markers and use that to aid in finding and differentiating them. Without using Asteroid navigation markers, one noticeable difference between the two is that the Yellow "Lukrah" asteroids are a solid dark red, while the Red "Cinnabar" Asteroids are a mix of dark red with a lighter shade of red spots covering it. | It should be noted that as of StarMade v0.198.219, Yellow "Lukrah" asteroids are now similar in colour to Red "Cinnabar" Asteroids at a glance. It is recommended you activate Asteroid navigation markers and use that to aid in finding and differentiating them. Without using Asteroid navigation markers, one noticeable difference between the two is that the Yellow "Lukrah" asteroids are a solid dark red, while the Red "Cinnabar" Asteroids are a mix of dark red with a lighter shade of red spots covering it. | ||
− | + | [[File:AsteroidMap.png|thumb|600px|Asteroids spawn throughout star-systems in a very predictable, and structured manner, making it easy to find resources. | |
+ | The diagram below shows the different zones in which certain asteroid types can spawn, and the zones' inner & outer spawn radii.]] | ||
{| class="wikitable" | {| class="wikitable" | ||
!Appearance | !Appearance | ||
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!Notes | !Notes | ||
|- | |- | ||
− | |Volcanic | + | |Volcanic (Dark Grey) |
|[[Tekt]] | |[[Tekt]] | ||
[[File:Tekt.png|50px]] | [[File:Tekt.png|50px]] | ||
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|Also contains [[Lava]]. | |Also contains [[Lava]]. | ||
|- | |- | ||
− | |Icy | + | |Icy (White) |
|[[Dolom]] | |[[Dolom]] | ||
[[File:Dolom.png|50x50px]] | [[File:Dolom.png|50x50px]] | ||
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|Also contains [[Lava]]. | |Also contains [[Lava]]. | ||
|} | |} | ||
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== Trivia == | == Trivia == | ||
* Asteroids cannot be inhabited like [[Planet|planets]] or [[Space Station|stations]], but [[Faction Module|Faction Modules]] may be placed on them and the asteroid can then become associated with a [[faction]]. This can allow players to make a weapon [[entity]] that is mobile through the use of [[Effects|Pull/Push effects]] or a [[Support Tool Systems|Push-Pulse System]] and appears neutral, but houses weapons or [[Turret|turrets]]. While they cannot be truly inhabited, Blocks such as [[Build Block|Build Blocks]], Factories, and [[Undeathinator|Undeathinators]] still function on them, serving as a replacement temporary base to using a [[Planet]]. However, the system cannot be claimed from an Asteroid nor can it be made a Homebase. | * Asteroids cannot be inhabited like [[Planet|planets]] or [[Space Station|stations]], but [[Faction Module|Faction Modules]] may be placed on them and the asteroid can then become associated with a [[faction]]. This can allow players to make a weapon [[entity]] that is mobile through the use of [[Effects|Pull/Push effects]] or a [[Support Tool Systems|Push-Pulse System]] and appears neutral, but houses weapons or [[Turret|turrets]]. While they cannot be truly inhabited, Blocks such as [[Build Block|Build Blocks]], Factories, and [[Undeathinator|Undeathinators]] still function on them, serving as a replacement temporary base to using a [[Planet]]. However, the system cannot be claimed from an Asteroid nor can it be made a Homebase. |
Latest revision as of 01:34, 10 June 2018
This article is a work-in-progress. Edits are welcome, however please keep in mind that they may be overwritten or removed if they are not in line with the intention of the article. |
Asteroid | |
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Asteroids are highly concentrated deposits of Raw Materials found in space orbiting stars. They are harvested with ship-based Salvage Systems.
Types
Asteroids are a vital part of mining, and resource acquisition in Starmade. There are eight types of asteroids, each with different mineral, crystal, and ore composition. They are located in asteroid orbital sectors in solar systems. Orbital sectors will have multiple asteroids at the center of them. If all the asteroids are destroyed, new ones will be generated eventually on a sector reload.
It should be noted that as of StarMade v0.198.219, Yellow "Lukrah" asteroids are now similar in colour to Red "Cinnabar" Asteroids at a glance. It is recommended you activate Asteroid navigation markers and use that to aid in finding and differentiating them. Without using Asteroid navigation markers, one noticeable difference between the two is that the Yellow "Lukrah" asteroids are a solid dark red, while the Red "Cinnabar" Asteroids are a mix of dark red with a lighter shade of red spots covering it.
Appearance | Mineral | Crystal | Ore | Location | Notes |
---|---|---|---|---|---|
Volcanic (Dark Grey) | Tekt | Mattise | Jisper | Inner belts | Also contains Lava. |
Icy (White) | Dolom | Hattel | Hylat | Outer belts | Also contains Ice. |
Purple | Sugil | Sintyr | Threns | Inner, middle and
outer belts |
Also contains Lava. |
Blue | Larimar | Rammet | Sertise | Outer belts. | Most commonly found in the outer belts
of stars. Up until recently, they were extremely rare, but are now as plentiful as normal asteroids. Also contains Ice. |
Exterior is
Red Dirt (Solid color), inside is Sandy (Yellow) |
Lukrah | Bastyn | Fertikeen | Inner, middle and
outer belts |
|
Green | Varis | Nocx | Macet | Middle and outer
belts |
Also contains Sand and Lava. |
Sandy
(Orange) |
Chabaz | Parseen | Sapsun | Outer belts | Also contains Ice. |
Sandy (Red, with spots) | Cinnabar | Varat | Zercaner | Middle and outer
belts |
Also contains Lava. |
Trivia
- Asteroids cannot be inhabited like planets or stations, but Faction Modules may be placed on them and the asteroid can then become associated with a faction. This can allow players to make a weapon entity that is mobile through the use of Pull/Push effects or a Push-Pulse System and appears neutral, but houses weapons or turrets. While they cannot be truly inhabited, Blocks such as Build Blocks, Factories, and Undeathinators still function on them, serving as a replacement temporary base to using a Planet. However, the system cannot be claimed from an Asteroid nor can it be made a Homebase.
- Asteroids can be moved around using Pull/Push effects or a Push-Pulse System to be utilized as a weapon on its own by being "thrown" towards enemy structures or ships (so long as collision damage is turned on).